Does this sound balanced to you?

Question

First Post
A PC has a spell cast on him by a NPC that gives him the permanent cold sub-type and is only removable via wish, limited wish and miracle.

The equavelent item in frostburn takes a body slot and costs 100k.

The spell costed him 11k ish.
 

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Sounds like you are looking for the answer "no- it is unbalanced." But you need to provide more information:

Is this a homebrew spell? If so, what level? Is it restricted to a particular domain or prestige class?

Is this by the DM's initiative, or can anyone go out and get this spell cast on them?

What level campaign is this? (i.e. if it is 13+ then limited wish would be easy to get. Depending on circumstances, the spell granting the subtype might be available too).

One of the features of an item is that it can easily be removed, sold, loaned to others. Since this is not true of a spell effect, the effect might be worth less.
 

"Mantle of the icy soul" from Frostburn IIRC. ECL 13th campaign.

One of the features of an item is that it takes up a body slot as well, which is a huge factor.....losing a ring of protection for example.
 




I think gaining the cold subtype is a disadvantage. Good cold spells are few and far between (the only cold spell I can think of in the PHB is cone of cold, a really sub-par spell) while fire spells are common, and probably the majority of energy damage a character would take.

I would gladly pay for a limited wish to get rid of the cold subtype.
 

Wow, I never looked at the Ring of the Icy Soul before, but that has to be the worst item I've seen yet in D+D 3.5. It's really, really awful. Like 3d6, I would pay to get rid of the cold subtype, and they want a PC to pay 100,000 gp to gain it? Right...

I think what is going on in your campaign is probably fine, if not harmful to the character. Of course that evaluation comes from an "average" campaign mindset, where fire spells are common and cold environs are not. If your campaign is completely full of cold stuff and you don't ever see fire, then this may be a bit unfair.
 

The item has a huge advantage over the spell. It's a ring yes? So going off to kill the red dragon you could slip it into your pocket?

I don't know how to value Cold immunity, but I do know that 3e seems to overvalue permenant elemental resistances/immunities by a large amount.

Also, the spell is updated in Spell Comendium to only be 1 hour a level with no XP cost.

Edit: So this is really weird. Energy Immunity (Drd/Clr 6 Wiz 7) lasts all day and has no downside, Mantle of the Icy Soul (Drd 5, Clr 6) lasts only an hour a level and has a material component cost and makes you take extra damage from fire. The spell compendium cracks me up sometimes, plenty of spells that totally obsolete other spells. Go editing!
 
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Question said:
A PC has a spell cast on him by a NPC that gives him the permanent cold sub-type and is only removable via wish, limited wish and miracle.

The equavelent item in frostburn takes a body slot and costs 100k.

The spell cost him 11k-ish.

No, it doesn't sound particularly balanced to me.

30-50k sounds closer to the mark. 5th or 6th level spell with a sharp price that the NPC paid.

As for the provison that it's removable via wish/limited wish/miracle - that's pretty much worthless as any sort of balance factor, either for or against. If someone is casting one of those three spells against you, you're damn lucky if the worst thing they do is strip away your fancy-schmancy subtype.


In a nutshell, you're looking at something that basically is a magic item that emulates a continuous mid to high-mid level spell, occupies no limited item space, cannot be disrupted outside of an antimagic field, and cannot be taken from the character's possession.

11k is far too cheap.
 

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