Dolmenwood general discussion thread [+]

I nabbed the player's book when it was the deal of the day and I grabbed the hex crawl setting when GM's day started. I figure I will eventually grab the monster book as well.

OSE and its Dolmenwood variants are not a system I expect to run, but I love a lot about the B/X system they are based on and have a ton of material for those types of systems. Most are great inspiration and things that would be easy to convert if I wanted to. I also really like Dark Forest settings a lot too, I had fun running an Oathbound Wildwood campaign. I had a bunch of the old Necrotic Gnome Wormskin zine stuff and liked the tone a bunch, and I have liked similar things such as Kobold's Tales of the Old Margreve.
 

log in or register to remove this ad


It’s a B/X derivative with several of its own classes (Enchanter, Friar, Bard, Hunter, Knight) as well as almost entirely new races, including cat fae, mushroom people, and bat people who love music and arson.

It’s also woven tightly around a very specific setting that’s sort of a fairy medieval Britain, and the supporting setting info and flavor text is very, very well done.

We’re about a dozen sessions into it, and outside of the general weirdness of a modern D&D group trying to play old-school (the group is generally flustered by the lack of modern-style skill checks), it’s been quite fun.
The cat fae has a fun bit with its language, regular cats can understand and speak it and they are quite surprised when they find out. That's one of those small details which makes the game fun.
 




As I understand it, there is an effort to convert this to Shadowdark. Does anyone know how that effort is progressing?
Here is a link to the thread.

I haven’t gone thru it nor will I. Seems like a lot of people put things up and it’s a collective of posts and documents.
 

Recent & Upcoming Releases

Remove ads

Top