Domhani Bairdéir 01

Béar at the Wick

Leaping down the stairs, Béar will attack the ghoul that has his attention on Athelstan. From behind, Béar will grab the small creature by the scruff of the neck with his right hand, right knee square in the back of the creature and force it to the ground.

OOC: It should be face down, my right hand on its neck and my right knee between its shoulder blades. My left hand still holds the Mace in the event something goes wrong.

Béar rolls 3d6, getting [4,6,1] = (11) to hit.

The creature is subdued under my knee.
 

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Scotley said:
Almost before he stops moving, Gavril draws his well worn sabre and a dirk with a basket hilt. He weaves the dirk before him as defense and slams the pummel of the sword down at Usta before him.

OOC: Non-leathal attack (1d6=4, 1d6=6, 1d6=6) with the sword, and holding the dirk for a block (1d6=6, 1d6=3, 1d6=1) as needed. I'm not sure how to figure these, but there are the rolls. I'm guessing that's a miss.

OOC: I'll need to use this as your next action (the slide down the bannister was your action for Phase 8), and will apply it on Phase 12. If the actions of the others would cause you to change your mind, I will of course allow you to modify your actions. Also, almost every dice roll is figured by the total (if you get less than the target number, you succeed, and the more you make the dice roll by, the better your success). Damage is figured using both the total on the dice and the individual rolls. I just figured it would be easier to stay in the habit of posting all the rolls by both total and individual roll.

I need Béar to roll 3d6 to hold on to the critter, and am still waiting for Cerallos' post (per our discussion, I think he's going to squeeze his opponent). Jeremy, I'll just need you to roll 3d6 to determine the damage.

END Cost: Deasaigh (4), Béar (4 - assuming he uses his full STR to hold on), Cerallos (3 - assuming he uses his full STR to squeeze), Gavril (4)

Once that's done I'll determine the actions for the critters and NPC's who are acting, then it will be on to Phase 9.
 
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One Storm Ends . . .

Béar just barely manages to hold on to the surprisingly strong creature. He's tossed about wildly by it's furious efforts to shake him off and rise, but for now he's got it pinned.

Cerallos continues to roll around the floor, maintaining his bear hug on the poor child trying to bite his face off. He's squeezing with both arms and legs (still waiting for a damage roll).

With Gavril standing armed over the third ghoul (he, at least, knows what he's up against), Scáth flutters off to pull a nice, straight stick from the woodpile. Better armed than not, even if my purpose is to distract! It's not quite as good as my quarterstaff, but I'm not about to go back to the garret and get that. Gods, I'm ready for a decent meal! All this fear and panic are leaving me a sour stomach!
 
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Skath

Skath will stand by the woodpile, raising the stick in his hand and charge to Cerallos' child to knock some sense into the rugrat.
 
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One Storm Ends . . .

OOC: As I've not heard otherwise from Jeremy (I can't get him by phone, either), I'll go ahead and roll for his squeeze attack on Jinny Fingle so we can move ahead with the creatures attacks (Phase 8) and Scáth's and Athelstan's actions for Phase 9.

Cerallos rolls 3d6, getting [6,3,3] = (12).
The Ghoul takes 3 Stun and 0 Body, after defenses are applied.

Aved is firmly pinned beneath Béar's crushing weight. He tries to struggle free to no avail.

Jinny tries again to bite Cerallos' face: Cerallos takes 1 BODY and 7 STUN

Jinny rolls 3d6, getting [4,2,2] = (8) to Hit
Jinny rolls 1d3, getting [3] = (3) Damage

Usta attempts to rake the most accessible area of Gavril's body with her (now) long, chipped, grimy nails: She misses badly (and a good thing, too -- those nails could have put a serious crimp in Gavril's love life!)
Usta rolls 3d6, getting [4,4,6] = (14)

OOC: Scáth needs to roll 3d6 twice (first To Hit and second for Hit Location) and 2d6 for damage. If he wishes to use any Combat or Maneuvers to increase chances to Hit, to Defend himself, or Damage, just post that right along with the rolls. (I recommend a Haymaker to increase damage -- the penalty to your defenses probably won't hurt him much).
 

One Storm Ends . . .

Here's the current situation:

Usta is on the ground, Gavril standing over her and preparing to attack her with his sword hilt. Still very much 'in the fight.'

Jinny is on the ground grappling with Cerallos, Scáth rushing over to conk her on the head (he hopes). Also still in the fight.

Aved is pinned on his stomach beneath Béar, Athelstan standing by with his Flail. He's effectively out of the fight, unless by some miracle he manages to free enough of himself to get in a blow or two.

Deasaigh is on the stairs, looking to get in a shot wherever a target presents itself.

Dorothea Still is cowering by the fireplace, Kurdy Deel is standing in mute horror at the bend in the stairs (where he's been since he first laid eyes on the 'bandits'). None of the other inhabitants or guests of the Wick are to be seen (though Eadon Marsh is presumably still standing guard outside Master Sorden's door).

It's been about 10 seconds since Dorothea's scream first wakened Scáth and Cerallos.
 




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