Domhani Bairdéir 01


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One Storm Ends . . .

Skath flies straight up to the ceiling, and hangs poised there with his 'quarterstaff' sticking straight down. It appears he's going to attempt to skewer poor Jinny on the end of it . . .

OOC Spoiler: Scott, Gavril's attack will indeed miss in Phase 12. Hope my OOC post cleared rather than muddying the waters!
 

Skath

Mowgli said:
Skath flies straight up to the ceiling, and hangs poised there with his 'quarterstaff' sticking straight down. It appears he's going to attempt to skewer poor Jinny on the end of it . . .

OOC Spoiler: Scott, Gavril's attack will indeed miss in Phase 12. Hope my OOC post cleared rather than muddying the waters!

Mike,

Just for clarification, I do not want to hold my stick vertically, I'd rather hold it horizontally just so no one gets the idea I am trying to kill poor Jinny. Skath feels badly for the mother and being a fairy creature, his empathy is off the charts right now.
 

Gavril

After the narrow miss of his family jewels, Gavril has a thought, always take time to put on the codpiece! Cursing under his breath he tries again to hit his opponent. He draws back his sword and puts his weight behind it grunting with the effort of the blow.


OOC: If I mis-figured the damage please roll for me.

Gavril rolls 3d6, getting [2,3,6] = (11) to hit

Gavril rolls 3d6, getting [1,5,6] = (12) hit location

Gavrilrolls 4d6, getting [1,6,2,4] = (13) damage
 

One Storm Ends . . .

OOC: Scott - I think we're getting our signals crossed! I have Gavril acting three times in this first turn of combat:

Phase 4 - Awakes, runs to the stairs, and looks in on the combat to find out what's happening

Phase 8 - Slides down the bannister to knock Usta down

Phase 12 - Attempts to hit her with sword pommel and block with dagger

I know it seems incredibly long, but we're just now resolving Phase 12. You have good rolls, and I'll be happy to let you hold them until your first action next turn (Phase 4). You would then do 13 STUN and 4 BODY before she applies her defenses. I strongly suspect Usta will still be around at that time.
 

Daesaigh

He takes a moment to focus and aims at a gohul that is not engaged. He aims and sends a whistleing arrow toward his mark. Daesaigh
rolls
3d6
, getting
[1,5,5] = (11)

Daesaigh
rolls
3d6
, getting
[6,1,1] = (8)

hit and location

Daesaigh
rolls
2d6
, getting
[5,3] = (8)

damage
 

One Storm Ends . . .

A clothyard arrow tears through the space just vacated by Skath in his drive for the ceiling. It flashes just in front of Gavril as he contemplates the folly of entering combat without proper protection, and slams solidly into the arm of Usta Fingle. The creature screams in pain and outrage as she looks about for the source of the attack.

Usta takes 1 BODY and 5 STUN from the arrow in her arm.

Dorothea Still wails as her children are pummeled.

OOC: Sorry, Chris, Deasaigh got a little unlucky on the hit location roll (though he did at least hit her this time).
 
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One Storm Ends . . .

Cerallos twists wildly in an attempt to wrest himself and Jinny to their feet and get a better grip. Unfortunately for him, she chooses just that moment to change tactics, and instead of attacking she breaks his hold on her. Hit attempted knee to the midsection goes wide, and she growls menacingly at him as she prepares to attack.
 

Béar at the Wick

Béar will lay his Mace down just to his left side. He then zeros in on the left side of this creatures face. Cocking his own left arm back to full extension, Béar will attempt a haymaker to hopefully end this scurry before it goes any further.

to hit (3d6=9)

to hold (3d6=16)

to hit location (1d6+3=8)

to damage (3d6=10)


OOC: if any of this is incorrect, I will be happy to redo it or whatever :confused: Also, anybody that knows the ins and outs of invisible castle please respond to my post in the OOC thread. thanks
 

Athelstan doesn't fix what isn't broken

Pleased with the results of his last attempt, Athelstan decides to try the same technique again and brings his flail down once more on the writhering manifestation on the dusty floor. More than anything, he realizes he'd much rather be sleeping than fighting some marionette of the macabre in what will surely turn out to be someone else's twisted machinations.

Why won't you knock out, ya crud! An' hurry up about it! I've got more sweet dreams to get in 'fore the sun comes up! Don't cha know I need my beauty rest?!

Rrrrr... !

Athelstan rolls 3d6, getting [6,5,2] = (13) to hit

Athelstan rolls 3d6, getting [3,4,4] = (11) for hit location

Athelstan rolls 3d6, getting [5,2,6] = (13) for damage

OOC: I looked at that 3rd page, but I'm just no good at figuring this stuff out on my own. I'll try to get with you sometime this week and have you re-explain that stuff. Sorry! I'd rather not do the same thing over again for my turn, but I know how to do it and it'll keep the game progressing for tomorrow rather than waiting on me.
 

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