Athelstan doesn't fix what isn't broken
Pleased with the results of his last attempt, Athelstan decides to try the same technique again and brings his flail down once more on the writhering manifestation on the dusty floor. More than anything, he realizes he'd much rather be sleeping than fighting some marionette of the macabre in what will surely turn out to be someone else's twisted machinations.
Why won't you knock out, ya crud! An' hurry up about it! I've got more sweet dreams to get in 'fore the sun comes up! Don't cha know I need my beauty rest?!
Rrrrr... !
Athelstan rolls 3d6, getting [6,5,2] = (13) to hit
Athelstan rolls 3d6, getting [3,4,4] = (11) for hit location
Athelstan rolls 3d6, getting [5,2,6] = (13) for damage
OOC: I looked at that 3rd page, but I'm just no good at figuring this stuff out on my own. I'll try to get with you sometime this week and have you re-explain that stuff. Sorry! I'd rather not do the same thing over again for my turn, but I know how to do it and it'll keep the game progressing for tomorrow rather than waiting on me.