Domhani Bairdéir 01

Make some noise!!!

Daesaigh calls to Athalstan:

"By pass the one and make quick for the lobby, where you can defend!"

OOC For Mike P.: I can speak as a free action right?
 

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correction

arkansasdave said:
Interested to see what the yelling is all about, Bear will move to the top ofthe stairs. (Assuming Bear sees what is going on) Bear will yell out:
"They seem to be brittle and easily destroyed. Hit them as hard as you can in the trunk! Make quick work of these foes and regroup downstairs, for that is our best hope."


OOC: In phase 4, Béar had moved to the top of the stairs.
 

Suprised at the still standing skeleton, Athelstan decides to try tripping this guy up and seeing if that might give him an edge.

To Desaigh: Eh, what's that? Got some tidying up to do first, won't take long!


Athelstan rolls 3d6, getting [3,3,3] = (9) to hit

Athelstan rolls 1d6+12, getting [5,12] = (17) to the feet
for damage

Athelstan rolls 2d6, getting [4,5] = (9) for damage
 
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The Storm Breaks

After his initial fumbles 'gainst the Ghouls, Athelstan seems to have worked the kinks out of his flail technique. He once again lashes out, this time wrapping the chain of his flail 'round the ankle of his opponent. When he draws back, the leg comes clean off, and the skeleton collapses to the ground in a pile of disconnected bones.

Just as he prepares to celebrate, however, four more come into the hallway. Three enter from the doors on the south side of the inn. One turns toward Béar, the other two seek out seemingly easier prey and move to Athelstan. The fourth comes in from the door east of the stairs, and manages to slip past Béar and head down the stairs to confront Gavril.

At the same time, two skeletons come barreling in through the door to the kitchen, and an axe blade peeks through the wood of the front door - apparantly tired of trying to force the door, the skeletons have now decided just to take it down.

OOC:

That was Phase 6. Deasaigh, Cerallos, Gealach, Béar, and Gavril act in that order in Phase 8.
 
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Gavril

The dirk still between his teeth, Gavril hurls the throwing dagger in hand at the skeleton coming down the stairs. He takes the dirk in hand and stands ready to face the approaching skeleton.

OOC: Gavril rolls 3d6 [4,3,6] = (13) Dagger toss

Gavril rolls 3d6, getting [1,5,5] = (11) Hit Location

Gavril rolls 1d6, getting [3] = (3) Damage Using +1 damage Class
 

Attacking the brazen boneheads

Daesaigh sees the explosion of the door as the two skeletons rush into the room. Thinking to take advantege of their stupidity (of running into a room without knowing the placement of their foes) he takes aim at the one to the right (which should be closest to him if I'm imagining this correctly). Using the table as a place to steady his shot, Daesaigh looses an arrow that cuts through the air so qiuckly, a feint whistle can be heard.

Daesaigh rolls 3d6, getting [2,3,6] = (11)to hit

Daesaigh rolls 3d6, getting [3,3,5] = (11) location

Daesaigh rolls 2d6, getting [2,1] = (3) damage

I should have taken more time to make my mark, oh well it seems I shall have the opportunity to redeem myself!
 


Cerallos...and the horse you rode in on

Cerallos moves over to the table he turned over and unleashes a martial strike on the skeletons:
Cerallos rolls 4d6, getting [2,4,6,5] = (17) to hit
Cerallos rolls 3d6, getting [4,4,2] = (10) hit location
Cerallos rolls 3d6+2, getting [5,5,5,2] = (17) for damage

OOC: Mike let me know if this is wrong, gosh!
 

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