Domhani Bairdéir 01

OOC: Cool, I'll roll an extra d6 for the offensive strike, but I was planning on saving the heat for my first action of the next round--gotta conserve END in full armor. My intention was to convey that the blade was just beginning to heat up.

Gavril rolls 1d6, getting [6] = (6) Damage

Wow, nice rolls this time, I hope I got a hit. Anyway, I've got .pdf copies of the 5th edition rules and ultimate martial artist now, so I should be able to educate myself soon. We have medicaid doing their review at work, so things have been a little crazy for me. Hopefully, they will be gone by the end of the week.
 

log in or register to remove this ad

OOC:

Matt, didn't your mother ever teach you not to run with scissors? Take care of your hand and your schoolwork -- though I'll not be able to infuse him with the same 'Manic' qualities, I'll take care of Athelstan for you. Just let me know when you're ready to jump back in!
 

Athelstan Flees the Scene!

With a startled "Yikes!" Athelstan turns and runs into the door closest to him on his left (the second door from the end of the hall farthest from the stairs).

What to do, what to do? The Wick will surely burn, it's made of wood! But wait -- the rain! Will it be enough to keep the inn safe? Should I try it? I think I should! What if I'm wrong?! Gotta go for it!

As he runs to the broken window, he pulls a vial from his bandolier and hurls it out.

That should do for them!

The vial hits the ground and breaks (Athelstan rolls 3d6, getting [2,2,2] = (6)), and an explosion rocks the Wickshine's Last Inn. All those in the Common Room hear a thunderous explosion and feel the shockwave, as well as seeing the glow of the fireball through the cracks in the shutters.

To Athelstan's chagrin, while the skeletons appear to be rocked back and damaged somewhat, the blast does not actually kill any of them.

The fireball does a total of 7 BODY before defenses, resulting in a final damage of 1 BODY to every skeleton within 16 meters (about 53 feet) of the north side of the inn. The fact that the inn is soaked by the storm does indeed keep it from lighting.

OK, that didn't work as well as I'd planned! Maybe something a little different next time!
 

Daesaigh and his arrows

Daesaigh, still in shock that his last strike was ineffective, pulls two arrows from his quiver and hands one to Skath. Nocking the other, he exclaims

I hope you have better luck with it than I did!

OOC: Mike, can I do this as a free action? :uhoh:
 

The Storm Breaks

OOC:

You can hand him the arrow as a free action, but Skáth will have to spend the rest of this phase getting into position to do whatever he was going to with it (unless he's going to throw it as a spear -- I'd allow that, though he'll only get knife damage (1/2d6). If he doesn't throw it, he'll act again on Phase 12.

I've got the perception rolls from Gavril and Skáth. Unless I missed them, I still need one from Deasaigh and Cerallos.
 
Last edited:

Cerallos...and the horse the skeletons rode in on

Cerallos rolls 3d6, getting [6,4,5] = (15) for PER

OOC: Dang it, I don't believe he got it, son of a...
 


Skáth

Mowgli said:
OOC:

You can hand him the arrow as a free action, but Skáth will have to spend the rest of this phase getting into position to do whatever he was going to with it (unless he's going to throw it as a spear -- I'd allow that, though he'll only get knife damage (1/2d6). If he doesn't throw it, he'll act again on Phase 12.

I've got the perception rolls from Gavril and Skáth. Unless I missed them, I still need one from Deasaigh and Cerallos.

I do not intend to throw but will act on 12 and show you what I have in mind. I should be pretty well rested and up on my end right?
 

The Storm Breaks

OOC:

Skáth will indeed be well rested. It actually works out better that you don't mean to throw it -- on reflection, Deasaigh's arrows are clothyard (making them a little more than three feet long). Since Skáth is only about a foot and a half tall, they would be the equivalent of a long spear and not throwable.
 

The Storm Breaks

For Skáth and Gavril only:

[sblock]You notice that your weapons don't seem quite as effective as they should -- Gavril had what he knew was a solid hit, but his dagger seemed to rebound off the skeleton without doing nearly the damage it should have. Of course, Gealach's and Cerallos' abilities are unknown to you, but for some reason thier blows seemed more effective . . .[/sblock]

Ready for Phase 12 now -- Skáth first, then Athelstan, then the Speed 3 folks, then the skeletons.
 

Remove ads

Top