Domhani Bairdéir 02

Cerallos

Cerallos still waits hoping to have some decent cover for the moment as he is constantly reminded by the smell of his scorched flesh!
 

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Skath

Skath will begin movement with the rest of the party, he will fly as fast as he can passing the right side party. He will fly to the other side of the room and tuck right up next to the pyramid. If he is correct, the skeleton should not be able to see him there.
 

Into the Depths

Béar's antics succesfully draw fire from the skeleton - the murderous twin jets of fire lance out 3d6=10, licking over the big man's left arm and spinning him around. He feels his flesh heat, but his spinning drew the arm out of the flame before serious damage could be done (12 STUN). His heroics do allow the rest of the party to finish their move actions without drawing fire.

Skáth is small enough to fit out of the skeleton's sight at the base of the pyramid, but neither can he see the opponent. In order to attack the skeleton, he will have to expose himself to its fiery gaze. Examining the pyramid and its strange occupant on his way up to it, he can make out that the skeleton is permanently bound to the throne - its bones are melded to the stone. However, it appears the creatures head can swivel a full 360 degrees, and it has excellent vertical range as well.
 


Into the Depths

Phase 6 ('Skeletor' has already gone):

Athelstan again steps out of cover and lets go a sling bullet, missing badly and chipping the wall behind the skeleton's head.

OOC: Skáth's move, then on to Phase 8.
 
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Skath

Skath will keep close to the base of the pyramid and inspect the rock all along the lower portion. His first priority is to stay out of sight.
 

Into the Depths

OOC:

Phase 4: Cerallos, Deasaigh, Béar, and Gavril in that order.

I'm assuming all PCs moved as close as possible (other than Gavril, who is reloading) without sacrificing the little cover that is available. If this is incorrect, let me know! Deasaigh stayed back - he's better at range, and the separation from the party means the skeleton has to vary his attacks over a larger area.
 

Cerallos

As soon as he has a window, Cerallos lets fly his javelin hoping for a lucky shot, perhaps dislodging Sleletor's 360 degree head using all csl's. :]

3d6-> [1,4,3] = (8)
 

Into the Depths

Upon hearing his companion's yell, Cerallos steps out of cover and lets fly a javelin. The short spear flies true, striking the emaciated figure in the chest and sticking. A whirring sound is the only indication that another shaft has flown from Deasaigh's bow. The whistle is immediately followed by the sound of a three foot shaft shattering as it pierces the ribs and impacts the stone throne behind the skeleton.

OOC: Gavril's reloading, so that brings us to Phase 9 (Skáth, Skeletor, and Athelstan)
 

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