Domhani Bairdéir 02


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Skáth

Skáth will fly around the room and inspect the other holes mentioned before. He will also cut the remaining wires from the corpse. He will ask Bear to pull each one firmly after the party has left the room, to hopefully activate any of the remaining boobie traps.
 

Into the Depths

Skáth flitters around the room, looking into the holes in the baseboard. He is able to make out (barely) the tips of something sharp in many of the holes - looks like a pretty standard 'dart throwing' trap. No telling what might have been on the tips . . . even his small hands are unable to get at any of the darts to remove them without great risk of pricking his fingers.

Athelstan speaks up:

"Well, look at that! There's a globe of some kind of glass or crystal in the things head - something warm's inside. I wonder if that's what allowed it the throw fire?"

Just as the group looks around to see him pulling out the creature's preserved brain, dripping greenish fluid of some sort, and poke through it, the delicate sphere falls to the floor. It rolls a little way with a soft tinkle of glass on stone before the deft alchemist manages to catch it up.

"Whew! No telling what might have happened if that thing had broken!"

Further investigation of the room reveals a painting on the back wall - it was difficult to notice through the rime at first.

From east to west, the following three scenes are painted:

A wild spray of multicolored dabs of pigment, each small, round, and either red, green, yellow, or blue; a simple black square; a member of the frozen race encountered here by the party kneeling on one side of a small white square, atop of which is a red smear of paint, with five figures with overly long fingers and ovoid heads standing on the other side; the long fingered figures standing in a line with tear drop shaped dabs of orange pigment to either side and a simple black circle bisecting the line.
 

Cerallos

"Master Athelstan, can you make anything out of that object?"
Cerallos takes some cleaning cloth from a pouch and cleans his blade good before sheathing it again. He then takes a swig of some water.
"Anyone care for some water?"
As the action is ceased and he's had a minute to rest, Cerallos feels a chill, he pulls up his hood.
 

Athelstan

"It's filled with some sort of amber colored fluid. There's an opening covered by some sort of soft, flexible seal that keeps it inside. I surmise that it's flamable, and that the creature was projecting it through a tube of some sort to throw it's fire. Probably ignites on contact with air. Very interesting . . ."

As he holds the sphere up for inspection, the party notes that it is quite small - about the size of a large marble - and is indeed almost completely full of an amber liquid that sloshes about thickly (OOC: like mercury).
 

Gavril

"That globe of fire stuff could be quite a useful weapon, but I wouldn't want to carry it around. Think if it had been in my pocket when that wall came down." He shurgs, "If our flying friend could roast us with only a small amount then the whole thing could be quite an inferno." He goes to have a look at the painting.
 


Into the Depths

There's not really anything else to see regarding the painting - it's been fully described. As far as the party can tell, the room has been fully investigated.
 

Cerallos

"So Master Athelstan, are you carrying the marble of distruction? Do you know of any other uses you could have for it?"
If noone wants any water, Cerallos will put his waterskin away and draw his staff again.
 

Athelstan

"Yes, sir, I've got it tucked in one of my potion pouches in my belt. It should be safe there! I was thinking that in desperate straits, I could use it as a sling bullet."

He turns to the others.

"You guys able to make sense of the paintings?"
 
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