Into the Depths
Skáth flitters around the room, looking into the holes in the baseboard. He is able to make out (barely) the tips of something sharp in many of the holes - looks like a pretty standard 'dart throwing' trap. No telling what might have been on the tips . . . even his small hands are unable to get at any of the darts to remove them without great risk of pricking his fingers.
Athelstan speaks up:
"Well, look at that! There's a globe of some kind of glass or crystal in the things head - something warm's inside. I wonder if that's what allowed it the throw fire?"
Just as the group looks around to see him pulling out the creature's preserved brain, dripping greenish fluid of some sort, and poke through it, the delicate sphere falls to the floor. It rolls a little way with a soft tinkle of glass on stone before the deft alchemist manages to catch it up.
"Whew! No telling what might have happened if that thing had broken!"
Further investigation of the room reveals a painting on the back wall - it was difficult to notice through the rime at first.
From east to west, the following three scenes are painted:
A wild spray of multicolored dabs of pigment, each small, round, and either red, green, yellow, or blue; a simple black square; a member of the frozen race encountered here by the party kneeling on one side of a small white square, atop of which is a red smear of paint, with five figures with overly long fingers and ovoid heads standing on the other side; the long fingered figures standing in a line with tear drop shaped dabs of orange pigment to either side and a simple black circle bisecting the line.