I set some basic rules down for my players based on location, being wilderness, rural or city. Different character classes are given the ‘rules’ as needed, like a barbarian is given wilderness, where a wizard would be given city. While these are not laws in general, they set the tone and give role-playing hints.
Example of rules:
Wilderness:
You do not enter a camp unannounced.
You share your fire with those announced.
You do not allow fire to get out of control.
You do not steal another person’s horses. (Some tribes of barbarians do so as a right of passage but it is done against other barbarian tribes that do the same. Also some races are not seen as a person).
You pay wereguild.
Rural:
You do not kill livestock unless you own it.
You do not crash in a barn unless you are invited.
You do not destroy property.
You do help at community events.
You do share information in a tavern or on the road when asked.
You do not sleep with someone else’s husband/wife.
You do marry those you get with child. (If you are around).
City: (standard basic stuff)
Cannot steal, cannot kill, cannot be drunk in public, so on. I do add some based on holiday or events, like can’t eat red meat, must wear a hat. Role-playing bits that can cause problems for those that do not take the time to check on a few things.
I also use wereguilds for accidental death & dismemberment, property loss, and such in wilderness and rural areas.
Nobles may have different rights based on title or the ablity to payoff people.
Example of rules:
Wilderness:
You do not enter a camp unannounced.
You share your fire with those announced.
You do not allow fire to get out of control.
You do not steal another person’s horses. (Some tribes of barbarians do so as a right of passage but it is done against other barbarian tribes that do the same. Also some races are not seen as a person).
You pay wereguild.
Rural:
You do not kill livestock unless you own it.
You do not crash in a barn unless you are invited.
You do not destroy property.
You do help at community events.
You do share information in a tavern or on the road when asked.
You do not sleep with someone else’s husband/wife.
You do marry those you get with child. (If you are around).
City: (standard basic stuff)
Cannot steal, cannot kill, cannot be drunk in public, so on. I do add some based on holiday or events, like can’t eat red meat, must wear a hat. Role-playing bits that can cause problems for those that do not take the time to check on a few things.
I also use wereguilds for accidental death & dismemberment, property loss, and such in wilderness and rural areas.
Nobles may have different rights based on title or the ablity to payoff people.