nerfherder
Adventurer
I've found that 2 or 3 initial levels of Rogue gives a nice number of skill points to play with, and a couple of neat abilities, before multiclassing to something else (plus, stylistically, I quite like the idea of a character starting out as a bit of a ne'er do well, but then turning more heroic - I once played a Rogue who turned into a priest with lots of charisma based skills that was fun).Voadam said:Rogue sneak attack loses a lot from not continuing.
Cheers,
Liam