Don't multiclass if...

Voadam said:
Rogue sneak attack loses a lot from not continuing.
I've found that 2 or 3 initial levels of Rogue gives a nice number of skill points to play with, and a couple of neat abilities, before multiclassing to something else (plus, stylistically, I quite like the idea of a character starting out as a bit of a ne'er do well, but then turning more heroic - I once played a Rogue who turned into a priest with lots of charisma based skills that was fun).

Cheers,
Liam
 

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