Creeping Death
First Post
drnuncheon said:The PCs facing the Doomstrider can basically treat it as a creature of the appropriate size, and do anything they'd want or be able to do to such a creature (well, with the exception of certain spells that won't work because it's essentially a construct). Because of the way they're set up, you'll be using the same d20 combat that you're used to.
J
I might just change the rules a little then. Can you imagine:
Your armies and the armies of your enemy clash on the open field. Catapults, ballistae, and spells fly overhead crashing into troops and smashing them to peices. You wade into the thick of things hewing down all who stand in your way as you seek out their champions. You seem to be winning, when you hear the ground quake and see debris, discarded weapons, and dead bodies shift.
BOOM...... BOOM......
You look and in the distance you see a Doom Strider making its way toward the battlefield, crushing all in its path. This Colossal monstrosity could certainly turn the tide of battle in your enemies favor.
DM: What do you do?
Player1 (Playing a fighter): I run up and hit it with my sword!
Player2 (Playing a monk): I punch it.
I think I'm going to change the rules just a little bit.