D&D 5E DooM!

So aside from one anecdote, you have no real proof.

Then again, it would make 4e exactly the same as every other edition who lost chunks of their fanbase.
 

log in or register to remove this ad

I believe DoaM fits into a category of effects that are wholesale disliked by many people. Who knows? It's not 2% of the playerbase though. You ever ask yourself why half the playerbase went to Pathfinder? My guess is healing and dissociative mechanics (though the term DS wouldn't have been used the rejection of the feel would be there).
Damage on a miss isn't as written a dissociative mechanic.
I'm a bit confused.
 

I'm a bit confused.

I believe dissociative mechanics were part of the reason so many people went to Pathfinder. Fighter dailies for example. If I in error implied that DoaM fit the definition then it was an error on my part in doing so.

I think the definition of hit points is the biggest issue with DoaM and also the certainty of doing damage which is an independent issue but it bears upon the simulationist desire for a living world.

Edit: Further clarification
If you see, DoaM is not specifically a healing function it really is more a hit point definition thing.

Sorry if I was confusing. There is enough confusion on the subject. If you really want a definition you could read my sig on the D&D boards. I'm Emerikol there too.
 

Pathfinder isn't free of it's own DS mechanics, like Rogues only being able to take advantage of weaknesses for extra damage or only Barbarians being able to get angry(not counting the ones it took from D&D like hit points and levels).

Except the definition of hit points mesh very well with DoaM.

And your sig on the Wizards forums is a link to the Alexandrian article, so I'm not sure why you think it's something to be read.
 

Remove ads

Top