DotF Rules Question: Armor of Energy Drain

Kraedin

First Post
Energy Drain: A suit of armor or shield with this enchantment allows the bearer to drain levels with the wearer's touch attack (if armor) or with a shield bash (if shield). Other than the requirement of a touch attack, the magical effect is exactly like an enervation spell cast by a 7th level wizard. Such armor or shield always has the face of a snarling vampire carved on the front of it.
Caster Level: 7th; Prerequisites: Craft Magic Arms and Armor, enervation; Market Price: +2 bonus.

A quick question about the special ability of this armor: if a monk were given this armor, and make used the full attack action to attack multiple times, would the target be energy drained multiple times per round?
 

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durath

First Post
Yes they would.

BUT the target would get a save each time and the monk would lose access to most of his monk abilities because he is wearing armor(this includes the monks favorable multiple unarmed atacks per round)
 





Quaestor

First Post
At only a +2 bonus, isn't this a bit broken? Touch attacks are easy, and this can incapacitate almost any low-mid level foe in no time at all. Imagine a party where everyone has it...

Quaestor the Wanderer
 


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