I'm not happy about the paper-bag feeling of minions, especially their propensity to die to trivial damage and no-attack-roll area effect damage at start of turn, before they can even act. But I still want PCs to be able to plough through a bunch of them. I've considered giving them hit points but everyone seems to hate that idea; giving them DR would not require any book-keeping, still allows for insta-kills on moderate damage, and I think it's more satisfying for players to roll damage.
So, do you think using their standard damage, DR 4 + 1/2 level, is about right for my purposes? That would give them between DR 4 at 1st to DR 19 at 30th.
So, do you think using their standard damage, DR 4 + 1/2 level, is about right for my purposes? That would give them between DR 4 at 1st to DR 19 at 30th.