Dr. Si's Curse of the Crimson Throne - Alpha Group

"Ah, the wait won't be necessary after all. These were easier to identify that I expected. They are a wand of magic missiles with twenty five uses, oil of a sharp edge, and silversheen."

"What the ..." Shocked, Tristan turns his mystic sight to the head and the cards.
 

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Bael looks at the head, too: "Granny's home! Were we informed by a doppelganger or something?"

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4

[/sblock]
 

OOC: Yes, there's a slight difference unde Pathfinder rules - you can use Appraise or Knowledge (arcane) to identify magic item properties if you have detect magic running. The identify spell does the same, but gives a +10 bonus.

[SBLOCK=Tristan]
The head is mundane, but the Harrow Deck radiates moderate divination magic.
[/SBLOCK]
 

With a grimace of distaste, Maya pulls the cards free from the head of their benefactor.

"A spirit," she says with some reverence. "A spirit aiding us on its own quest of vengeance. Now that it is done, we must bury or burn what is left, so she may pass on in peace with nothing more holding her to this world."
 

"I have a feeling you're right. Still, she could be a twin sister or someone in disguise. We should try to find our informant.

Speaking of the remains ... maybe we should cremate Lamm. The last thing we need is for him to come back.

The cards are magical. Tomorrow I can attempt to learn more."
 

Maya scowls to herself. On the one hand, she didn't really feel like quibbling over spoils right now. On the other, there was loss of honor in not claiming one's due.

"Fine," she sighs. "We can divide up what we know right now, then meet tomorrow to discover this last piece. And then the task is done."

The proud Shoanti pauses, and looks at the others gathered there. Grudgingly she says, "You have fought with courage and honor. We each had our own reasons to do this, but we have done together what we could not have alone. You all have my thanks."
 

"A twin, obviously. Living in an arcane academy leaves someone blind for the mundane.

And we should hurry after disposing Lamm's body. I don't think the guards are happy about vigilance."
Bael adds.

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4

[/sblock]
 

You gather together all the items that you wish to take, and set about building a pyre to dispose of Lamm. The damp environment of the Fishery, however, is ill-suited to such a task, and as the entire building is wooden doing so inside seems a dangerous idea. The young lad Kester, now hired on as Khadmeade's retainer, suggests dumping the body in the river and "letting the jigsaw sharks do the rest".

Before you are able to take any further action, however, there is a commotion outside. Bells across the city begin ringing frantically, and you can hear the sound of shouting crowds. Outside, something major is happening.
 

"Let's take his head with us to burn later and drop his body to the fishes. There is something strange occuring out there, but I don't want to see Lamm rising again." Bael says.

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4

[/sblock]
 

"Just toss the body into the soup. We don't want to be caught red handed.

Maya, I can't use this wand - my studies deal with other magics. So hold on to it, in case we need it. The only magic item here that interests me is the cards.

Come on, let's see what's going on."


Tristan heads outside to look around.
 

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