Dr. Si's Curse of the Crimson Throne - Alpha Group

"IF ye make it? Lad, ye've got a dwarf priest of Torag with ye. Ye'll not be dyin' today. Not on my watch. Torag's stone strength is with us!"
 

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Maya inspects the card, for a moment taken by its art, and lulled by the nearly hypnotic words of their mistress. She feels a fierce stab of pride at the idea of standing against all enemies, great and meek...but scowls a little at the thought she wouldn't withdraw when needed.

Though, had she thought about it, she might have seen that she was truly rebelling against the thought that she would need to withdraw at all.

The Shoanti finally nods and shrugs, and offers the card back.

"Fate waits like a spider, and we are all caught in its web. What will be, will be."
 

"Whatever. Thanks for the reading. I will heed to it and stay with this merry group of avengers." Bael says to the varisian woman before he follows Tristan.

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day
Rapier +2 . 1d6+2 . 19-20/X2

[/sblock]
 

West Pier 17 is not far from Zellara's house, just a short way north, but it is already dark by the time you arrive. The city of Korvosa is quiet, almost unnaturally so as if it were waiting to exhale.

The Old Fishery is a rickety building where every angle is askew. The building juts out over the water of the Jeggare River, its eastern end supported by pilings encrusted with weed and barnacles. Double doors onto the street are shut tight, and the windows are all boarded over. To the north, a loading ramp leads into what looks like a courtyard from where you hide in the shadows. To the south, a boardwalk of old warped planks clings to the edge of the building and leads out to a sail-less sloop, listing slightly in the water. A faint flicker of light shines through the boards of the nearest window on the south wall, but there are no other signs of life.

Edit: There should be a map attached but I'm not seeing it. Let me know if you can or not.
 

ooc: I did a small peek at the other game thread, sawing that they are not far beyond our group. I linked their map to here:

[sblock=Map]
36985d1223621810-dr-sis-curse-crimson-throne-beta-group-old-fishery1.jpg
[/sblock]
 

"Hm, shall one of us scout ahead or will we just bash in the door and try to get our hands on Lamm?" Bael whispers to the others, his movement silent.

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day
Rapier +2 . 1d6+2 . 19-20/X2

Stealth+8, including ACP
[/sblock]
 

"How will we know for sure it's him? I never saw the man ... have any of you?

I don't doubt Zellara's sincereity, but when it comes to taking a man's life, I must have confirmation.
"
 

"So long as we make sure 'e can't git oot the back way, I think we'll be fine, lad," Khadmeade says to Bael.

'Sides, I need ta keep me eye on you, he thinks to himself.

"I heard tell what the feller looks like. 'E's a rapscallion te be sure. But dinnae worry. I'm not aboot to go killin' 'im without makin' sura who it is neither."

[sblock=OOC]Dr. Si, you'll have to change the file name each time you upload an image. EN World won't let you upload the same image to more than one thread.[/sblock]
 

"Any objections, or can I use this, even if we are not fully certain? Wouldn't do any lasting damage." Bael whispers to the others, pointing at the sap on his belt..

[sblock=OOC]
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day
Rapier +2 . 1d6+2 . 19-20/X2

Stealth+8, including ACP
[/sblock]
 

"I intend on thumpin' 'im with me hammer and healin' 'im after 'e's been tied and gagged if it be necessary to identify 'im. So I guess, nae. I dinnae have a problem with it."
 

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