Dr. Si's Curse of the Crimson Throne - Beta Group

Dj'hân tries to calm and steady himself though he continues to hold onto Lynn's skirts. "So... do we look for him in there?" The urchin motions towards the left hand door.
 

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No game, not with you lot anyway.

She glanced over at Edmond and whispered.

Do you know any of these children?

Lynn swallowed the lump in her throat, she wouldn't have believed even a few hours ago what she was about to say.

Maybe we better hide the bodies, we don't want to make this harder on them than it need be.

She called down to the grubby little urchins again.

I'd like to help you if I can. Is it just you children down there?
 

Edmond Deathwish

Hello, Kester, good to see you're still successful. But look at me! I did one better. I left Gaedren, survived and prospered. You were just a kid when I left and look at you now. Propert man you'll be! You too can be more successful still if you join us instead of that loser under your feet.

Come, Little Ones no body of us will hurt you. Yargin is tied up up here. And I have a treat for all of you.


With that, normaly melancholic Edmond animates speaking in normal voice and produces smal bag od sweets.

He waits for response.


Little bit after:
Dj'ahn, we are no longer street children, not even you. No more reasons to be freightened of Gobbleguts. Turn around and look at that hairy carcass out there. Don't you think that would be terrible monster in the eyes of children?
 

Dj'hân and Thorson:
The door opens easily enough, to reveal a large room that stinks of rotten fish, worse perhaps than the room with the balcony. Near the right hand wall is another huge vat, stuffed with fish chum and seaweed. Some long-handled paddles and forks are propped up nearby. Chutes lead down into the balcony room, currently closed with shutters.

The room is otherwise empty.

Edmond and Lynn
"Nah, we're peachy missus. We'll, er, we'll be going now, then?" says the boy Kester. Then: "Edmond? That you? Why you come back? You din wanna do that, fings ain't changed."

As he's talking to Edmond Kester forms his right index finger into a hook-like shape and taps his right thigh with it quite deliberately, meeting Edmond's eye as he does so. The same finger then points to the left (under the walkway), a small gesture that anyone to the boy's left wouldn't be able to see. He does this a few times.
 

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Thorson bends down to the halfling and whispers, We need to go help the others with whatever is under the walkway. Lets use that door to the right.

With that, the half-orc moves into the room that was just opened up and proceeds to the upper door, he very carefully opens it just a crack and peeks down and to the right towards where Kester is and hopefully he can see underneath the walkway.
 

[SBLOCK=Thorson]
Thorson sees, beneath the walkway, a large group of children, all dirty faces and ragged clothes. They range in sizes between tiny ones of about 6 years to taller ones approaching their teens and growing out of their clothes. Small hammocks are slung beneath the walkway, but all the children that Thorson can see (about twenty or so) are out of bed. Expressions range from fear to bored indifference.

Once again, Thorson's barbarian senses serve him well. Tucked in the midst of the children, trying to emulate them is a small figure with an older face, most likely a gnome.
[/SBLOCK]
 

Dj'hân accompanies his massive half-orc companion into the next room, seemingly eager to be complicit in the sneaky endeavor. The young guttersnipe likewise peeks cautiously around the doorjamb, albeit at the level of Thorson's knee once the door has been opened a crack.

[sblock=Dr Simon]Looking at the map of the building I'm wondering if, from their current vantage point, Dj'hân thinks he might be able to climb down secretly to the lower floor. Also is there a narrow gap between the round vat and the wall nearest to it? I'm thinking that Dj'hân might be able to hop down (or be lowered discreetly by Thorson) to the lip of the vat and then lower himself down to the floor to then shimmy along the wall behind the vat (beneath the chutes) towards the area beneath the walkway.

Maybe it's a crazy idea, but it seems like it might work for such a small stealthy character as Dj'hân. The fact that everyone's attention is focused on Kester and those on the walkway would likely help too. If so, he'll proceed with the attempt.
[/sblock]
 

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