Upon reaching the Pantheon of Many, you see Kester sat upon a wall at the entrance, swinging his legs. He raises a hand in greeting.
"Hi, Ed," he says. "I got most of the littlers here, but a lot of the older lads, they ran off, saying they'd take their chances on the street. I told the girls what'd happen to them if they wandered the streets alone, so they came with me too. Not sure the holy fellers are too keen on us being here."
Edmond's prelate, a Vudran* man known as Julius Ishani Dhatri allows the orphans to be temporarily housed in the pantheon almshouses, until such time as Edmond can find somewhere better for them.
Life goes on in Korvosa. Despite the dire predictions of her accession night, Queen Ileosa does not ruin the city. Ironically, more damage is done by those who oppose her. Stevedores, dockers and porters work a go-slow, with the result that supplies into the city dwindle to a trickle. Prices go up, fights break out over sacks of flour or bundles of timber. The Acadamae and the Bank of Abadar close their doors to outsiders, and city-wide tempers flare on a regular basis.
The Queen's only official pronouncement, apart from an appeal for calm, is to appoint the leader of the Sable Company, Marcus Thalassinus, to the position of Seneschal to Castle Korvosa after the previous Seneschal, Neolandus Kalepopolis, mysteriously vanished the night of the King's death. Naturally, this sparks several rumours concerning Neolandus' complicity in the matter. (And more fights).
You return Zellara's head to the Varisians in Journey's End, a small settlement on the Eastern shore of the Jeggare. The reception is cool and formal, with perfunctory thanks. It seems that she has no remaining relatives but was known amongst the Varisians.
Thorson is able to buy back Kayla's earring, and returns to Rorthim's smithy, but working for the dwarf no longer seems the same.
Edmond sets about restoring his parents' house in Old Korvosa to a liveable state, whilst keeping an eye out for a suitable place to start his orphanage. Prelate Dhatri keeps him busy running errands for the temple.
Lynn finds Brenner and tells him all about Hookshanks agreeing to testify against Kleys, but Brenner no longer seems interested in returning to the society that so easily turned against him. He tells Lynn that he has found work writing sensationalist plays for Pilts Swastel at his sordid playhouse "Exemplary Execrables". There is some evidence that he has started using shiver.
Dj'hân wanders the streets as usual, feeling safer thanks to his staff of wonders. He somehow knows that Zellara's spirit is grateful for all he and his big friends have done for her, and feels her watching over him from time to time.
Lamm and Hookshanks continue to languish in the dungeons of Citadel Volshyenek. With the Korvosan Guard hard-pressed to maintain civil order under the current climate of fear, the trial of two minor criminals is low on the agenda for the time being.
So, about two weeks after the events of the Old Fishery, the four of you meet in the Sticky Mermaid in Old Korvosa to discuss the Queen's brooch and other matters, when you are accosted by a stinking drunk.
"Hey, Neffi, 's that you?" he asks as he bumps into Edmond. "Oh no, y'r not Neffi. Wait, wait, I know you, don't I?"
It is Kirton, the Sable Marine who you rescued. The man is unwashed, unshaven and generally worse for wear.
*Vudra is the Pathfinder equivalent of India.