Epic Magic Items
While not truly an artifact, the epic magic item is a creation of such power that it surpasses other magic items. Epic magic items are objects of great power and value. The following are typical characteristics of an epic magic item. In general, an item with even one of these characteristics is an epic magic item.
Grants a bonus on attacks or damage greater than +5.
Grants an enhancement bonus to armor higher than +5.
Has a special ability with a market price modifier greater than +5.
Grants an armor bonus of greater than +10 (not including magic armor’s enhancement bonus).
Grants a natural armor, deflection, or resistance bonus greater than +5.
Grants an enhancement bonus to an ability score greater than +6.
Grants an enhancement bonus on a skill check greater than +30.
Mimics a spell of an effective level higher than 9th.
Has a caster level above 20th.
Has a market price above 200,000 gp, not including material costs for armor or weapons, material component- or experience point-based costs, or additional value for intelligent items.
An epic magic item that grants a bonus beyond those allowed for normal magic items has a higher market price than indicated by the formulas for non-epic items.
Epic magic items are not artifacts. They are not unique, though they are certainly very rare, and anyone with the proper item creation feats can build them. Even an epic magic item can never grant a dodge bonus, and the maximum inherent bonus that can be applied to an ability score is +5. An epic magic item cannot be created that uses or mimics an epic spell. A major artifact might be able to mimic such a spell, however.
Nope. Most intelligent items would be non-epic ones.Aleolus said:Would intelligence count as making it epic?
I've seen this +4 bane trick on these boards before, and it smells like cheese. You do not need the Craft Epic Arms/Armor feat to make a +4 bane weapon. To me, that says "not epic." Is there anywhere in the rules that explicitly say that a +4 bane weapon penetrates DR/epic, or is that just some extrapolation from the "+6 means epic" bit?Kae'Yoss said:You can do that by getting a +6 weapon, or a +4 [critter] bane weapon and hope that the enemy in question is of the appropriate type (as bane only works against a certain type or sub-type of monsters, but increases the effective enhancement bonus by +2 (to +6) against those critters.
So, in order to get that Solar with his DR/epic and evil, you'll need a weapon that's at least +4 unholy and good outsider bane (what adds up to +7 in enhancements - a steal!)
Bad Paper said:I've seen this +4 bane trick on these boards before, and it smells like cheese. You do not need the Craft Epic Arms/Armor feat to make a +4 bane weapon. To me, that says "not epic."
Is there anywhere in the rules that explicitly say that a +4 bane weapon penetrates DR/epic, or is that just some extrapolation from the "+6 means epic" bit?
Bad Paper said:I've seen this +4 bane trick on these boards before, and it smells like cheese. You do not need the Craft Epic Arms/Armor feat to make a +4 bane weapon. To me, that says "not epic." Is there anywhere in the rules that explicitly say that a +4 bane weapon penetrates DR/epic, or is that just some extrapolation from the "+6 means epic" bit?
Tangentially related, I could not find an epic spell called "Epic Weapon" or "Greater Epic Weapon." Does one exist? I couldn't figure out how to put it together from the spell-seeds list. How would you make that one? Or must you be stuck with crafting/buying a full-time epic weapon?