Ok, since I'm getting prepped to run a new Dragonlance campaign in the near future, I thought I'd post my 5e conversions for Draconians and get input and critiques from you fine folks. Here's my first attempt at converting for 5e. Please let me know what you think, and let me know what adjustments can be made.
Draconian, Baaz
Medium Humanoid (Dragon), Lawful Evil
Armor Class 16 (Natural, Studded Leather)
Hit Points 13 (2d8 + 4)
Speed 20 ft., Fly (Glide) 45 ft
Str 12 (+1) Dex 12 (+1) Con 14 (+2) Int 10(+0) Wis 10 (+0) Cha 8 (-1)
Senses darkvision 60 ft.
Languages Common, Dragon
Challenge ½ (100 XP)
Death Throes: When a Baaz draconian is killed, it immediately turns into stone. The attacker must make a DC 13 Dexterity Saving Throw if he is using a slashing or piercing weapon. If the attacker fails, his weapon becomes trapped in the draconian’s body for 2 rounds, when the body crumbles into dust.
Magic Resistance: Baaz Draconians have advantage on saving throws against magical effects.
ACTIONS
Multiattack: If the draconian is not using weapons, he can attack twice in the same round with his claws.
Melee Attack—Longsword: +5 to hit (reach 5 ft.; one creature).
Hit: 5 (1d8+1) slashing damage.
Melee Attack – Claw: +5 to hit (reach 5 ft.; one creature).
Hit: 3 (1d4+1) slashing damage.
Ranged Attack—Shortbow: +5 to hit (range 80 ft./320 ft.; one creature).
Hit: 4 (1d6+1) piercing damage.
Draconian, Baaz
Medium Humanoid (Dragon), Lawful Evil
Armor Class 16 (Natural, Studded Leather)
Hit Points 13 (2d8 + 4)
Speed 20 ft., Fly (Glide) 45 ft
Str 12 (+1) Dex 12 (+1) Con 14 (+2) Int 10(+0) Wis 10 (+0) Cha 8 (-1)
Senses darkvision 60 ft.
Languages Common, Dragon
Challenge ½ (100 XP)
Death Throes: When a Baaz draconian is killed, it immediately turns into stone. The attacker must make a DC 13 Dexterity Saving Throw if he is using a slashing or piercing weapon. If the attacker fails, his weapon becomes trapped in the draconian’s body for 2 rounds, when the body crumbles into dust.
Magic Resistance: Baaz Draconians have advantage on saving throws against magical effects.
ACTIONS
Multiattack: If the draconian is not using weapons, he can attack twice in the same round with his claws.
Melee Attack—Longsword: +5 to hit (reach 5 ft.; one creature).
Hit: 5 (1d8+1) slashing damage.
Melee Attack – Claw: +5 to hit (reach 5 ft.; one creature).
Hit: 3 (1d4+1) slashing damage.
Ranged Attack—Shortbow: +5 to hit (range 80 ft./320 ft.; one creature).
Hit: 4 (1d6+1) piercing damage.