Olgar Shiverstone
Legend
*Scratches head*
After a night to think about it ... why evasion and not uncanny dodge? UD seems a bit closer to the "wilderness hunter" flavor for me -- too much in common with the barbarian, maybe? How will this work with the rogue's evasion (will rogue evasion + ranger evasion = improved evasion? If so, look out for the Rgr9/Rog2)?
Otherwise, I still think it's good -- I'm not as hung up on the d8 HD as others are -- what's 21 hp difference over 20 levels? Put two more points in Con, take Toughness -- lots of ways to make that up if you want. (Though I'd still prefer real feats to "virtual" ones, or at least make them usable in medium armor so the ranger's armor proficiencies make sense. Maybe this will be the case.)
After a night to think about it ... why evasion and not uncanny dodge? UD seems a bit closer to the "wilderness hunter" flavor for me -- too much in common with the barbarian, maybe? How will this work with the rogue's evasion (will rogue evasion + ranger evasion = improved evasion? If so, look out for the Rgr9/Rog2)?
Otherwise, I still think it's good -- I'm not as hung up on the d8 HD as others are -- what's 21 hp difference over 20 levels? Put two more points in Con, take Toughness -- lots of ways to make that up if you want. (Though I'd still prefer real feats to "virtual" ones, or at least make them usable in medium armor so the ranger's armor proficiencies make sense. Maybe this will be the case.)