ColonelHardisson said:
In your specific campaign, maybe, but not in those of others. I've been involved in many campaigns over the years that would've used them all the time.
WizarDru said:This troll's fu is weak.
GamerMan12 said:
When you say you don't like something without giving reasons that is weak fu, but when you, as I did give reasons, say what the good points are, then that is not weak fu.
GamerMan12
GamerMan12 said:I mentioned something about the limited usefulness of battle spells, monsters and tactics in D&D, then
GamerMan12 said:War was almost always going on the real medieval world, so it would make sense for it to be frequently occurring in a fantasy medieval world. However to have players in command of armies and fighting battles in a D&D campaign has been a rare in my experience.
When it has occurred we have used game rules that are focused on the battlefield, such as Warhammer Fantasy Battle or the fantasy version of DBM, so effectively we weren't playing D&D, although we were resolving an issue in the D&D campaign.
Commanding armies and fighting battlefield wars, just doesn't seem the best use of scarce D&D gaming time. The individual party going up against the forces of darkness, sentient being vs sentient being would seem more desireable.
GamerMan12
GamerMan12 said:
War was almost always going on the real medieval world, so it would make sense for it to be frequently occurring in a fantasy medieval world. However to have players in command of armies and fighting battles in a D&D campaign has been a rare in my experience.
When it has occurred we have used game rules that are focused on the battlefield, such as Warhammer Fantasy Battle or the fantasy version of DBM, so effectively we weren't playing D&D, although we were resolving an issue in the D&D campaign.
Commanding armies and fighting battlefield wars, just doesn't seem the best use of scarce D&D gaming time. The individual party going up against the forces of darkness, sentient being vs sentient being would seem more desireable.
GamerMan12
ColonelHardisson said:
Yes, I felt it was necessary to mention that I disagreed with your assertion that the usefulness of such material in a D&D game was "slight." Again, in your campaign this may be true. In many others, it may not.
ColonelHardisson said:
One thing I've found over the years I've been on the internet is that the way D&D is played around the world is, in many cases, very much like how I've played over almost 25 years. In many other cases, it was played massively differently.
ColonelHardisson said:
Dragon tries to appeal more than just one person's view of how the game is supposed to be played.
ColonelHardisson said:
Maybe not the best use of your playing time. Again, many find it an enjoyable way to game. I've found that many people rankle at blanket assertions of how others should or shouldn't play the game. You specifically may not game that way; that doesn't mean it's a waste of time for others.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.