Scribble
First Post
My biggest problem with the Artificer is that many of the powers indicate that he is enchanting his ally's equipment, instantaneously, and at range.
Mechanically, it matches what many other classes do, however, it doesn't feel like an artificer to me.
Thundering Armor, for example. From a range of 10, you give an ally a +1 to AC and also make an attack on an adjacent enemy.
Okay, very similar to the Cleric, who attacks a distant enemy, but also grants an ally some bonus. Got it. But I didn't know Artificers could enchant items from 50' feet away. I also didn't know they could enchant items instantaneously, over and over again.
I see it as the Artificer is so attuned to the "science" of how magic, and magic items work that he can temporarily cause an item to manifest magic properties that emulate real magic items. He's not powerful enough to actually make a full blown magic item, instantly, and at a distance, but he can make a temporary one.
Then again, I never played in eberron, nor did I ever read the original class, so I guess I'm not the best judge.
