Dragon 366 - Mithrendain, Citadel of the Feywild

I like how much non-fluff there was at the end, regardless of its specifics; I just like that it's there. However, the enhancement bonuses aren't listed for the magic items that need them. It's pretty easy to figure out, but still . . .

I'm especially excited about the prospect of new powers for existing classes . . . even though I don't really care for any of the ones presented so far.

~
 

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I am very interested to see the Mithrendain adventure in the Dungeon now:

The Dark Heart of Mithrendain
By Greg Marks
When the PCs stumble into the Feywild, they find themselves in the middle of Mithrendain, a glorious eladrin city of grace and beauty. But when the heroes find themselves the target of mysterious attacks, they begin to discover that something rotten lurks in the heart of Mithrendain. An adventure for 10th-level PCs.

Also I note the paragon path is Eladrin Rogue specific, renewing my hope for a Darwven Defender paragon path (please please please):D

Phaezen
 

I'm counting down the hours until this adventure becomes available. If it's good, we'll likely shift from the H-P-E path to this for that time period. Hopefully from there we'll have some other higher level adventures to pick from without keeping up with the paragon stuff. Maybe I'll rejoin shortly after, but I'm really crossing my fingers that this adventure is good.
 

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