Made me laugh.Angel Summoner. Now all that we need is a BMX Bandit.![]()
Made me laugh.Angel Summoner. Now all that we need is a BMX Bandit.![]()
I had Web and Ice Storm in mind, but yeah, Stinking Cloud is one of those "sustain minor zones" (of which there are a few more, such as Evard's Tentacles or Cloudkill). It's not as cut and dry as I made it out to be.You mean like Stinking Cloud, which is 'sustain minor' but still is a zone?
Wall of Ice, though, lasts for a while. I guess the main difference between zone and wall is that a zone is generally an area while a wall is, well, a series of squares that must share a side but share no more than two sides. So You could duplicate an area reasonably well with a wall, but it has the benefit of "stretching out".Although, looking at 'Wall of Fog', it is also not a zone, and is another sustain minor wall.
To be fair, the summoning that the cleric does is also similar. They are sustain effects that basically provide help. So it's at least precedent with what we have.I didn't even catch that! A bummer, really... other than flavor of saying there's a giant fire angel fighting on your behalf, how is summoning any different than what could be done with a sustained zone or something of that effect?
Ah, that's it! I was wondering why the class felt familiar to me and I think it's because I got a strong favored soul vibe.BTW, did anyone else get the feeling that the favored soul was the 3e antecedent to the invoker? I certainly did.
The Favored Soul was more about combat, though, and they got wings (?).BTW, did anyone else get the feeling that the favored soul was the 3e antecedent to the invoker? I certainly did.
I'd have to agree. The whole thing just feels a bit..."meh." Sure, they seem to be good at controlling, but this class would definitely benefit from just a bit more fluff to give us an idea what they're all about.
But really, I felt the same way about the Wizard. Maybe Controllers just don't lend themselves to having that certain something. (shrug)
I think the artificer differs in one way: its healing functions by making a token before combat, and handing it to someone, who can then use it. Similar to making a temporary healing potion.Articifer: infusions or whatever they are called in 4e
Also, out-of-combat powers. And a lot of 'slide ally around'.Bard: multiple multi classes
It's not fluff for me. The fluff is actually pretty different. But this class doesn't seem to have any new mechanic to call its own: