Sure. But Orcs in D&D fall very typical in the "evil" cliché. Not always, sure.
Unless of course you're playing in Eberron, where Orcs are the tree-hugging protectors of nature.
But what is wrong with them being evil? Should we maybe make all races non-evil?
I invite you to
this thread where we are debating just that.
At some point, we decide whether a race is evil or good. Considering that the Orcs are related to Gruumsh, and Gruumsh also makes a nicely evil god, why not make the Orcs evil, too? Of course, we could also make Gruumsh non-evil.
What is this "We" stuff? I don't think there's a committee that decides what alignment every race must be in everyone's game. I don't want anyone to have a say in how I treat my campaign setting.
I propose it comes down to: how alignment is handled in your game, how morals are handled in your game, and what alignment you assign to various things.
But the savage tribes that are competing about animals and land? They don't meet peacefully to talk about how working together makes everything better. Because it doesn't. They are savage, incapable or unwilling to create civilize the land, grow lifestock or work with agriculture. They are competitors, and they don't compete about who sings the best songs, they compete about who gets to get food the next winter.
Sounds like Vikings to me.
They don't in
your campaign. But in
mine, orcs aren't evil, not by birth. And human barbarians/orc tribes thus have traded with eachother, including members of their own tribes, as peace offerings. Interbreeding and all that.
Savage can mean a few different things. By your standards, Tarzan is a savage. But he's not evil. And, you take Tarzan, give him a haircut, take him to England, and he's still going to
want to climb the buildings and swing from lamp posts. Tarzan is fully capable of thought - he IS a man - but he's more in touch with his instincts. His nature
is to be wild.
And, the Human:Elf::Orc:human implication is easy to imagine. We have stories of women falling for the savage. Beauty and the Beast. Again, Tarzan. I don't imagine there's a whole lot of difference between Orcs and say, modern day Bikers, and women still fall for them. An Orc may very well not be relationship material, but it's one hell of a roll in the hay. I imagine they also have rather large tracks of land.
Yes. Is this enough to create a half-race?
Rules for playing Drow aren't in the FRPG just to play evil characters.