From the "Better Late Than Never" department, I'm interested to see how they handle the lance in the jousting article. I just hope that using one doesn't end up costing a pile of feats, since that is already far too precious a resource these days.
I can see them doing it that way though; 1 for proficiency, 1 to make it not suck, 1 more to make it a decent option, or to get a neat lance trick, another 3 or 4 to swap in powers to use with it. Ugh. Please let it be better thought out than that.
I'm also a little leery about the wrestling article (bad flashbacks to 3.x grappling rules), but am hopeful that it will be interesting.