Ruin Explorer
Legend
I doubt it, frankly. It wasn't true in DAI, nor was it true in ME3. But I guess we'll see.but... your party members will then do the same stuff endgame as they did in their first hour.
I doubt it, frankly. It wasn't true in DAI, nor was it true in ME3. But I guess we'll see.but... your party members will then do the same stuff endgame as they did in their first hour.
I'm good with Dragon Age: Mass Effect.Personally I preferred the combat in Mass Effect.
Not here to argue but who were the authors for dao. That tone has drastically changed from dao then da2 somewhat and dai is a very different game from dao. Who is left from daoSo with respect (and I do respect you for real) Fluffy you absolutely cannot have it both ways.
Either you can have:
A) "There is nothing left of the original Bioware"
Or
B) "This is the people who did Anthem"
Pick one. Anthem was absolutely unquestionably done by "the original Bioware". Literally the same exact people who had primary roles on ME1-3, DAO/2/I and even SWTOR worked on Anthem. Do I need to go get Mobygames to show this?
The same is true for Andromeda.
The big exodus of old Bioware people was after that and sad to say, none of them have accomplished much of note yet (unlike, say, ex-Obsidian people like John Gonzalez.
I get that not everyone is a horrible nerd for the who's who of the games industry like I am but seriously wish people who don't keep track of the specifics would stop believing poppycock claims about who worked on what, especially when Mobygames is right there to check. Reddit for example is wall to wall with claims like you're repeating here so I can understand you assuming it was true - but let me be clear - it is not true.
Further we shouldn't overly lionize certain people unless we can show why. For example, the same guy who drove and lead the creation of Mass Effect drove and lead the creation of Anthem (Casey Hudson). Angel or devil lol?
If we want to be specific, too, the guy in charge of DA4 is Patrick Weekes. Patrick Weekes was responsible for some of the best writing in ME1-3, including Lair of the Shadow broker. He's also the guy who let ME fans know the dreadful ME3 ending was entirely written by Casey Hudson and Mac Walters with zero input from the rest of the team, so is arguably a major friend of ME fans, given that coming out was pivotal to Bioware redoing the ending. And he's absolutely old Bioware. Much of his team aren't.
But that's fine and normal. The only game company that has had the same leadership and lead devs for 15+ years, that I can think of is Bethesda Game Studios, and look at the utter car crash that was Starfield! Anticipate the car crash that will be TESVI!
I'm not saying skepticism isn't warranted. It is. But pick a lane re the devs and ignore the morons on Reddit because they're genuinely ignorant re who works where (even when they could choose not to be). Also we shouldn't have to much faith just because leadership doesn't change, because that's how we get Starfield or launch-era Cyberpunk 2077.
All three DA games - DAO, DA2, and DAI were essentially made by exactly the same people.Not here to argue but who were the authors for dao. That tone has drastically changed from dao then da2 somewhat and dai is a very different game from dao. Who is left from dao
Well I’ll disagreeAll three DA games - DAO, DA2, and DAI were essentially made by exactly the same people.
The main project director was Mark Darrah.
The lead game designer was Mike Laidlaw.
The lead writer was David Gaider (who was responsible for the vast majority of Dragon Age lore concept, albeit not specifics).
All three games. So you can say that the tone changed (I don't think it did much, actually - the visual design did), but even if it did, it's because the same people wanted it to.
As for "who is left", well, as I've pointed out, it's an immaterial question. It's a weird fantasy little gamers have that the same people = the same quality/style. No matter how often it's disproven, people believe it. You've just accidentally pointed out how much of a fallacy that it is. Whilst I don't think the tone is different, the gameplay is, and even the visual design is (despite the second two having the same art director). And the real answer is we don't know anyway - we won't even be able to compare credits until DAV comes out. But for those three specifically, they all left after Anthem:
Mark Darrah is "self-employed" as a consultant (which usually means "I got enough money to avoid a regular job but I don't want to retire yet").
Mike Laidlaw is leading Yellow Brick Games, who are making a fantasy action game (not an RPG according to them, note) which to me screams "7/10" in its dated art design and ambitious but messy-looking gameplay, but we shall see.
David Gaider started a small studio in Australia and created an adventure-musical game, which was definitely daring and clever, but also not particularly well-reviewed (74% Metacritic) nor seemingly selling all that well.