James McMurray
First Post
Berandor: Everything you said is true, however, I think the easiest way to gain the trust of the players is to let them see everything up front, at least as far as dice rolls are concerned.
Of course, they'll never know how many hit points a creature has left, I'll only tell them "he looks unhurt, he's badly wounded, etc." Also, I do sometimes make rolls out in the open, but not mention what they're for (such as spot checks).
My players do trust me to have fun and give thema fun experience. However, if i ever tried to have someone mysteriously regenerate 50 hit points, they'd be all over me in a heartbeat, as I would never consider letting them regenerate for no reason. However, there have been times when things they didn't understand happened. Only one of those have they still not figured out, but it did have a solid, in-game, nonn-fudging reason.
Of course, they'll never know how many hit points a creature has left, I'll only tell them "he looks unhurt, he's badly wounded, etc." Also, I do sometimes make rolls out in the open, but not mention what they're for (such as spot checks).
My players do trust me to have fun and give thema fun experience. However, if i ever tried to have someone mysteriously regenerate 50 hit points, they'd be all over me in a heartbeat, as I would never consider letting them regenerate for no reason. However, there have been times when things they didn't understand happened. Only one of those have they still not figured out, but it did have a solid, in-game, nonn-fudging reason.