Dragon SR

Nellisir

Hero
Has anyone puzzled this out? It looks "unsolved" according to the stickied "monster creation notes" thread.

I took a brief crack at it today, and came up with the following (I am NOT a math whiz; this is probably all known stuff...)

--greens, blacks, whites, bronzes, crystal, and emerald dragons all gain 11 points over 8 age categories, or 11/8.
--blues, brasses, coppers, silvers, golds, amethysts, sapphires, and topazes gain 12 points over 8 age categories, or 12/8 (aka 3 in 2).
--reds are the only core dragon to gain 13/8. Chiang lun, lung wang, pan lung, t'ien lung, and tun mi lung do also.
--li lung, shen lung, shadow dragons, and battle dragons (from the draconomicon) gain 14/8 (shadow dragons actually gain 21/12).
--Fang dragons rock, gaining 15/8.

Most core dragons (not all) fall fairly neatly somewhere on the following progression:
+8,+8,+9,+9,+9,+9,+9,+9,+9,+9,+10,+10,+10,+10,+10,+10,+10,+10,+11,+11,+11,+11,+11,+11,+11,+11,+12,+12,+12,+12,+12,+12

--"Best" progression is +11,+11,+12,+12,+12,+12,+12,+12 (copper, silver, gold, sapphire, topaz)
--"Good" progression is +11,+11,+11,+11,+11,+11,+11,+11 (bronze, green, emerald)
--"Average" progression is +10,+10,+11,+11,+11,+11,+11,+11 (brass)
--"Fair" progression is +10,+10,+10,+10,+10,+10,+11,+11 (amethyst, blue)
--"Poor" progression is (hypothetically) +9,+9,+9,+9,+10,+10,+10,+10 (none)
--"Very Poor" progression is (hypothetically) +8,+8,+9,+9,+9,+9,+9,+9 (white?, black?)

red's don't fit in at all; crystals are shifted one point up on the "Good" progression (which gives them a +12 at great wyrm age).

These are all + 1/2HD rounded up: red, whites, blues, brasses, bronzes, golds, amethysts, and emeralds
These are all + 1/2HD rounded down: greens, copper, silvers, crystals, sapphires, and topazes round down. Blacks are pretty messed up; whites a little less so.

"Very Poor" overlaps "Poor" by two points, "Poor" overlaps "Fair" by two points; "Fair" overlaps "Good"by two points; "Good" overlaps "Best" by two points. "Average" straddles "Fair" by 4 points and "Good" by 6 points, thus messing things up again.

I have not puzzled out the lung dragons to see if they fit into that progression, and I have not looked at any planar dragons besides the battle dragon (briefly).

In sum? 1/2 HD rounded up, plus the best, good, fair, poor, or very poor progression seems the simplest and most consistent way to go.
 

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Shade said:
Nope, we never really figured it out.

What you've posited looks pretty good! :cool:

Thanks. I had heard, at one point, that dragon SR was linked to CR, but that didn't fall into place very well (though if I can find my note on it, I'll take another look.)

I'm not a numbers guy, so I'm curious if someone can figure out a shorter way to express some of that stuff, or find connections I didn't.
 

Nellisir said:
Thanks. I had heard, at one point, that dragon SR was linked to CR, but that didn't fall into place very well (though if I can find my note on it, I'll take another look.)
I believe that applies only to certain types of dragon. I know it doesn't work for the core dragons. It might work for gem and planar dragons, though, I don't quite recall.
 

Scott did have a lot of dragon formulas figured out from reverse engineering for 3.0 - i imagine most of them have stayed the same going into 3.5 :)
 

Knight Otu said:
I believe that applies only to certain types of dragon. I know it doesn't work for the core dragons. It might work for gem and planar dragons, though, I don't quite recall.

I found what I was thinking of: I don't know where I copied it from, but it's just the difference between SR and CR for the core dragons, which is only useful in that none diverge more than 9 points (at YA age) or generally less than 7 (somewhere around Old) (a few diverge by 6 for one aberrant category).

Which means...what? Dragons have low SR for their CR?
 

Nellisir said:
Which means...what? Dragons have low SR for their CR?

Yep. Their spell resistance and damage reduction are about their only abilities that aren't very impressive.
 


3.5 dragon DR is simply pathetic. who doesn't own a magic weapon by the time you get above 3rd level?
 

On the other hand, it gets better when mixed. I've found that DR 10/lawful and silver is VERY hard to bypass

But, yeah, x/magic is pathetically easy to bypass. I have characters who use Greater Magic Weapon to make all their weapons +1 just for the purpose of beating DR x/magic with anything they use.

Blech.

Yeah, very few self-respecting 3rd+ level characters can't beat DR x/magic. Heck, Magic Weapon is a 1st-level spell.
 

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