Dragon Suns campaign setting, anyone?


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No? You should check it out, even if it is rpg.net. It is, after all, a D&D setting. At least as good in concept as Ray Winninger's old Aris Forestworld setting that he developed over the course of that column.
 

Interesting. I read the articles last night. I'm not sure I really like the world concept that he is creating, but the column is very interesting as a world building excercise.
 

I like a lot of the details of it, but not others, naturally. I'm not real keen on his using the Eberron map with all the names filed off, but that may be because map makin is half the fun of setting design for me.
 

I don't know... it's kind of silly. I think ultimately what he's going to end up with is a setting created by committee. I'm afraid for what that might look like. But, it sounds like he's open to interesting ideas, and not trying to run the thing, so it's an interesting exercise.

It can only be as good as his hooks, for which he didn't receive very many unique, or interesting ones. I kind of like "A world where every creature has a permanent Fly spell cast on themselves and three dimensional movements are the norm. " though. That was pretty far-out.

Of course, you could just as easily make the planet have a really, really, light gravity, and conclude that evolutionarily speaking, everything just learned to fly because of it.
 

I wasn't terribly impressed by the list of hooks in the 2nd column, but I thought he took some rather mundane and even cliché ideas and turned them into something quite interesting in the 3rd column.

Then again, maybe I'm just not as widely read in the genre as I like to think and even those ideas are very cliché, but they still make for good gaming. I've yet to play in very many games that weren't riddled with old fantasy chestnuts as old as the hills.
 

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