MacDhomnuill
Adventurer
the Goblin Word rider was the instant wake up call that this wasn't DnD. It took one PC to zero HP in a single attack and almost took down a second before the knight managed a solid hit putting the work down. I think that first encounter really set the tone for how combat was going to be and the players started using tactics and avoiding fights that they didn't have significant advantage in. I love it!I added 1 ferocity to the goblin / worg in the first encounter and it worked well for six characters. dangerous and scary.