Derren said:Fix spellcasting and then you have no problem with dragons that can cast spells.
Or I could play 2e.

Derren said:Fix spellcasting and then you have no problem with dragons that can cast spells.
S'mon said:Or I could play 2e.![]()
Reynard said:For Perspective – the Pit Fiend Through the Editions
The pit fiend:
1E - AC -3; HD 13; 2 attcks (5-8/7-12); +2 weapons to hit; MR 65%; regenration; lots of at will spell like abilities plus a fear aura and 1/day symbol of pain.
2E - AC -5; HD 13; 6 attacks (1-4x2/1-6x2/2-12/2-8); +3 weapons to hit; MR 50%; regeneration; mosly the same spell like abilities and the fear aura is a little weaker.
3E – AC 40; HD 18; 6 attacks (2d8+13x2/2d6+6x2/4d6+6/2d8+6);Dr 15/good and silver; SR 32; regeneration; spell like abilities (the list is adjusted some with a heavier combat focus); fear aura.
I'd say the first two editions' pit fiends are comparable, with more shuffling of abilities and focus than an outright increase in power, while the 3E pit fiend gets a major combat boost. Again, this is relative to the PCs in 3rd edition.
Aaron2 said:Basic D&D dragons were more powerful than their AD&D cousins despite the fact that Basic D&D characters were less powerful than AD&D ones (forex Basic D&D fighters only got 1d8 hit point and THACO increased by +2/3 levels). Of course, Basic D&D was better than AD&D in just about every way.
Aaron
The 1E to 2E power increase, relative to player characters, of dragons indicates that the intent was to move the dragon to the upper end of the threat spectrum, to make it more than a stepping stone on the way to the more powerful creatures of the outer planes. Given the dragon's iconic position in the game, and fantasy in general, it seems a worthy goal.
Voadam said:I remember my red book basic set had dragons that were comparable to AD&D ones IIRC. It was in the companion set that those were said to be only the weak young ones and older ones with more features like crushing, tail slaps, etc. came into the game.
Just because a party can't squish a dragon like a bug doesn't mean that dragons never have to appear. Its just they take their rightful place as a major threat. Low level parties should "deal with" ogres, not dragons.SuStel said:If a dragon is too powerful for lower-level parties to deal with, then think of how long it'll have to be before the players of Dungeons & Dragons have to wait before they get to actually deal with a dragon. Some iconic monster! One that never appears...
Aaron2 said:Just because a party can't squish a dragon like a bug doesn't mean that dragons never have to appear. Its just they take their rightful place as a major threat. Low level parties should "deal with" ogres, not dragons.