Dragonslayers: After the second dragon

"It must be destroyed!" Grim says immediately, angry that he had carried a weapon made from a dragon for so long. He raises his sword and strikes at the dagger. "Be unmade!" the half-orc yells.
 

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After seeing to Mero Hond attempts to lift him up onto one of the beds and says "Somebody should keep a watch on the... intelligentsia. I'll get Grim. Unless someone else would rather go."
 

Aphram smirks at the intelligentsia's first real encounter, perhaps this would wizen up the bookworm. "I'll stay and watch." He wipes the blood from Slightrazor and sheathes it, looking down at the body of the fire snake he wonders if any of it would be useful.

OOC: Knowledge (nature) +4, Knowledge (arcana) +6
 

The Shrine -

The dragontooth great sword crashes against the dagger, and the smaller weapon gives way cracking under the blow, the cracks glow red as if lit from within, and a second blow from the mighty sword shatters it completely.
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Gerryt you pass one or two small figures in the mostly deserted hallways, and eventually reach the guest cavern.

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The Guest Cavern -

Is a large open cavern with fungus glowing from the walls. There is an ornamental screen that separates off a naturally warm bathing pool, with caved steps. Part of the cave is set up as now empty animal pens. There are beds set up, with foot lockers one of which lies open. The bed nearest the door has a badly wounded hairfoot lying in it with a human and a stout seeing to him. Hond you just finish speaking as a man walks in.

He is thin and looks like he could fall over from exhaustion at any moment. His eyes are sunken deep in his head and bloodshot, his skin very pale. Black stubble seems to perpetually darken his face and his long hair is always pulled back. His right hand is blackened and burnt, and on his ring finger is a ring apparently carved of shiny black volcanic rock with small, lustrous rubies set into it. Gerryt's clothes are fairly nice, and occasionally the tinkle of chain can be heard beneath his doublet and cloak. He wears a sword on one hip, and a small crossbow slung over his shoulder on a strap.
 

Well thats taken care of then.


Father Lux leads you back into the shrine where Velsovuous is all ready deep in a trance.
If you try and meditate you grow bored and restless. This is not Grishnaak's place. You have found this before, even in your land Grishnaak has no temples. You feel closest to him on the battlefield, surrounded by blood and glory.
 

Hond nods at Aphram then starts towards the temple. Hond notices the man and acknowledges him with a nod of the head "Hello." and then Hond is off down the hall heading towards the temple.
 

Gerryt looks at the wounded and asks the one doing the tending

"Hello. Just come from battle? I was sent by Father Lux to aid warriors I was to find here...fix the dragon problem. Been fighting dragons?"
 

Grim turns to Father Lux. "My meditation be on a battlefield, farder, amongst carnage and blood, not silence and incense. I think I shall take my leave," says Grim, bowing to the priest.
 

Hond takes off at a trot, heading for the shrine. After seeing to Mero you check on Kylala as well. Passing the open foot locker you notice a faint herbal smell. The coffer contains something that glitters and a large sack.

Kylala is quite dead.

After ten minutes Hond and Grim will show up, having run into each other in the hallways.

What now?
 


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