Dragonslayers: After the second dragon

Mero is awaked by sensations of fear and surprise although in your dazed state you can’t tell what is wrong. Your familiar was obviously the source of the sensation, and your eyes lock onto the place you can feel his presence. He seems to be fine, over the bathing polls on the north end of the cavern, but is headed towards you.
OOC: waking up is a full round action – free actions are still possible.

Code:
           abcde			
___________________				
1        ||w====||				
2	 ||wwww.||		bathing pool 			
3	 ||wb...||		bat (15'up)
4	 ||---..||	 	 	Privacy screens 
5	 ||XC.cX||		abed, Chest, chair, ebed 
6	 ||.....||			
7	 ||HC.cA||		Hond, Chest, chair, Aphram  
8        ||Xc.CX||		abed, chair, Chest, ebed
9	 ||.....||			
10       ||KC..X|//....//	Keria, Chest, ebed (empty)
11 	 ||.....||...//
12	 ||M.....c..//		 Merro ; chair
13	 ||---g...//		gate to animal pen (empty) 	
14	 ||....g//
15	 ||....//		
16	 ||....||					
17	 =====//



------------------------------------------------------------------------------------------------------

The Shrine –

Gerryt you stumble up to the shrine, just outside is a large armored figure talking with an older stout. The stout turns to you, I am Father Lux, the high priest, are you in immediate pain? Our my magic is mostly exhausted due to our towns crisis, but Grimwald may be able to help as well.
 

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Mero's disturbing dreams are suddenly interrupted by the very real sensation of imminent doom. It takes him a few seconds to come fully awake and when he does he realizes something is frightening his familiar. Still blinking and rubbing the sleep from his eyes, he calls out to his familiar in their shared language. "Squeak, whatsamattah?"
 

Gerryt nods at the two men.

"Ah, father Lux, Grimwald. No, my problems aren't going to kill me outright...they havn't these many years, and I have learned to control them...within reason. I have, however been searching for...aid...these many years. My search has led me here. I have been having dreams. Dreams of dark things, haunting things...angry things that pinch and burn and destroy the flesh before beginning the true pain. Perhaps you can give me relief...or at the least information...or send me to others who can. I am willing to perform services for aid as I have very little money. I am, however, a skilled wanderer and can achieve...much."
 

Snake! Squeak squeaks.

There is a giant (6') glittering red snake half concealed behind Kylala's bunk. The locker at her feet is open, and the sheets and cot are red with blood. The snake turns and focuses on you.
You can see your compaions stirring as somehow they sense the danger they are in.

OOC: initative Mero 20, Snake 12, snake is at 9a
Listen checks: Aphram Nat 20, Hond Nat 20. Both wake up.

-------------------------------------------------------------------------------------------

The Shrine -

The older halfling looks concerend "Do you have the habit of eating a lot just before going to sleep? No? Hmm, I am not sure what I can do. If it has gone on for several years it sounds like you are cursed, or that the god of Punishment has focused his attention on you. There is a priest of Vixzu staying with me at the moment, but he should not be distrubed.
I may have heard of a similar case, but I will have to check my library. I can do little at the moment as my time and energy are taken by our dragon problems. Have you heard of them? there were notices sent to the nearby cities...."
 
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"Dragon problems? I've heard that there had been some particullarly nasty dragon encounters in the area...I guess I didn't realise that was where I was. I would be willing to help whomever you have on board handeling the problem...you do have someone to handel your dragon problem, yes? In return, I would like for you to do what research you can on my cursed state. And yes, we both know I likely didn't come to you to for advice on my digestion. This ring, I attained it a few years back and these cursed nightmares with it...and the powers that have disfigured me so. So, is it a deal?"
 

Mero's eyes go wide at the sight of the stained sheets and the slithering beast in their midst. Shaking off the lethargy, he moves to get a good angle to attack. Shouting as loud as he can. "A deadly serpent! Arise and fight!" He then begins chanting in a dark tongue, drawing on elemental powers. Electricity crackles at his fingertips as he gestures at the snake.


OOC
[SBLOCK]
Move 15' to 11E. Casting Scorching Ray(Electricity). +5 ranged touch. 4d6 dmg.
Knowledge Arcane +14 to identify whether or not it is a magical beast or dragon. (Or K. Nature +10 if it is a natural animal)
[/SBLOCK]
 

Aphram's eyes flicker open and in an instant he'll be on his feet, hand either on blade or bow depending upon how close the snake is to him.

OOC: Initiative +3; Slightrazor +9/+4 (2d4+4, 18-20/x2) or Dragon's Wing +8/+8/+3 (1d8+3, 20/x3); Also make Know (nature) +4 or (arcana) +6 check to discern it's nature; Could you mark where the snake is on the map?
 


Round 1:

Mero you recognize it as a lesser flames snake, an ill tempered and somewhat cunning magical beast, fast healing, spitting fire and poison that burns inside your veins can all be expected. The bolt of electricity barely misses the footlocker, and strikes the slow moving snake. It spits back – hitting you with a glob of fiery spittle burning you badly.

Aphram – You think it’s called a flame snake, it can spit fire. This one is larger than others you have heard of, but it seems lethargic and unfocused. If you stand on your cot you have a good shot at it, but it is only 20’ ft away.

Hond and Aphram you are now awake, standing and have your choosen weapons in hand.

OOC: Mero (kn Arcane 32), Aphram (kn Arcane-14) Mero touch attack 8+5-2 = 11 hit
Mero – you forgot your size bonus to hit.
Snake – magma spit AC 21 (touch) 12 damage, ref sv 19
Snake 14- 2(healing) @ -12

Round 2: Initiative: Aphram 22, Mero 20, Snake 12, Hond 11

Code:
           abcde			
___________________				
1        ||w====||				
2	 ||wwww.||		bathing pool 			
3	 ||wb...||		bat	
4	 ||---..||	 	 	Privacy screens 
5	 ||XC.cX||		abed, Chest, chair, ebed 
6	 ||.....||			
7	 ||HC.cA||		Hond, Chest, chair, Aphram  
8        ||Xc.CX||		abed, chair, Chest, ebed
9	 ||[COLOR=Red]S[/COLOR]....||			[color=red]Snake [/color]
10       ||KC..X|//....//	Keria, Chest, ebed (empty)
11 	 ||....M||...//          Mero			
12	 ||......c..//		  chair
13	 ||---g...//		gate to animal pen (empty) 	
14	 ||....g//
15	 ||....//		
16	 ||....||					
17	 =====//

The Shrine:

Ah, you believe these dreams are connected to an item? That is a Dragon of a different color. It sounds like a deal. Our other would be slayers are in the guest cavern, I am sure they would be glad of some free help. Grim and I still need to talk, but you go ahead.

(he will provide more directions to the cavern)
 

Aphram will take a step back to use the chair as cover and fires three arrows in succession at the fire snake.

OOC: Dragon's Wing +8/+8/+3 (1d8+3, 20/x3)
 

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