Dragonslayers: After the second dragon

Grimhild Uggluck

Grim watches as his conjured Greatsword springs into existance and attacks the Dragon, clashing against it's skin, and then passing through like it was nothing and fading out of existance. Grrr! Blasted lizard!

The Dragon makes a wide circle and comes back to the ship, flying through his WindWall and takes a bite out of Kel'leth. Grim sees that the creature was relatively close to the ship.. *just* out of his current sword reach. ah can fix that though! L'es see if da dragoon really wantsta fight!

Grim lets go of his javelin and it clangs on the ship's deck. He reaches with his right arm up across his face and grasps tightly onto the handle of Venomtooth and extends his arm up in a circular motion drawing it from it's sheath. As he brings his arm back down, his other fist meets with it infront of his body as if he is striking a "most muscular" pose, anyone looking can see Grim's lips pulled all the back, teeth clenched, veins pulsing and hear a low, gutteral growl coming from his throat. His eyes widen and almost bulge out of his skull, and incredibly, the fair-orc is growing in size! Everything about him doubles in size, and now standing there is a very large Grimhild wielding a *very* large Greatsword! He simply states: "Give me room to stand next to Kel'leth to attack the beast"

[Ooc- Grim draws his greatsword and casts enlarge person. He shuffles if needed to stay protected by the windwall form the dragon's breath should it do so, but he is also planning NEXT round to ready to charge next to Kel'leth and attack the dragon should it swoop in and attack, so he'd like to be set up for that as well (I believe he should be able to do so? If not, Grim will move while drawing his sword to get to a spot where he could do that and then cast, whichever will work so that next round he should be able to attack. Let me know if you have any questions on Grim's intentions. Also, posted some relavent things in the OoC thread)
 

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Velsouvous readies the crossbow and fires it. (OOC: +7 to hit)
He also calls out, hold something in reserve that can kill it at range, the last thing we want is for this thing to survive and come back later.
 


Round 3 :
Velsouvous takes a wide shot, and one of Aphrams volley leaves a scar across the beasts flank. Kel’leth glances at Velsouvous I will hold back one shot of great power, for the end. He launches a much smaller blast of rose dark energy, which cascades harmlessly off the glittering scales. Grim stands at the edge of the open hatch, squeezing up against the mast – he manages to keep his balance, as the deck creaks under his feet but holds for now. Makla trades a loaded crossbow to Velsovous, then backs up, and reloads. Kylala ducks next to the rail, waiting while her hand crackling with power. An instant too late she realizes that this was not the best hiding spot. The captain skillfully fires his crossbow into the roof of the cabin. He begins well, cursing like a sailor, I paid a lot for this stupid #@!@$, magical wart on the rear end of a.....

The Dragon swoops back over the boat his teeth snap down and rips more flesh from Kel’leth. Kel’leth drops quickly to the deck, out of reach from further flybys. He glances up at Aphram, and a soft tink can be heard by those nearby as round gem falls from him and bounces on the deck, out of sight.

A loud splash follows. The injured dragon dives into the sea with a fountain of water. It disappears beneath the surface. Kylala and Hond mark where it went under, but loose sight of it in the disturbed waters around the ship. Grim, with his new hieght advantage Sees: Sees that the dragon is 10ft below the surface, about 5 ft further awy than where it went in.

OOC: Velsouvous 5+7 (12) miss, Aprham 7+13=21, 15+13=28,(8dmg) 14+ 8=22; Kel’leth hits SR check fails, Grim looks for a better spot, but cant see where to fit unless someone makes room. (you cant ready a charge, or fill an occupied space, but you can move next to Kel’leth next turn and ready an attack, assuming Aphram moves. )
Kylala Hide 1+15 =16 not hidden. Captain 1, reflex save 15, no mishap. Dragon 13+10 =23 hit (17 dmg), Dragon swim 12+ 13 =25, Kylala spot 5+0, Hond spot 8+0 EDIT: Grim Spot 15+3
Dragon @ -79hp



Code:
....w/\w.
...w/..\w    
...|o.Ho|    water, Hond, sand 
...|....|    
...|wwm.|    foremast –only partially in windwall
...wM...|    Makla 
...w.xx.|    
...|VGG.|    Velsouvous, 
...|.GG.|    Grim and windwall in same square
...|.ww.|    mainmast - wrapped in windwall, 
...|.A.Kw.....DD    Apraham, Kylyea, dragon last seen 
...|..Kow.....DD    Kel’leth
...|=C=ow    ladder, captain, ladder, barrel
...|uuuu|    
...|uuuu|
...|uTTu|   
...........
 
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Kylala hears the tink of something familiar, and spins about curiously, she couldn't really find the dragon under the water very, so she does her best to move to another hiding spot, one with more to offer, and perhaps a glimpse of whatever had fallen.

OOC: Hide +15, ready an action to touch attack the dragon if he comes in range.
 

Velsouvous hurries aft, calling out, Can anyone create an illusion of Kel'leth? It might distract the dragon for one pass at least.. When he reaches Kel'leth, he calls upon the power of Vixzu to heal the spellcaster. (OOC: Cure Moderate Wounds, 2d8+6)
 


Grimhild Uggluck

(OoC- taking a little bit of freedom here and thinking that Velsouvous heard Grim asking for room and when he rushed to Kel'leth is standing infront of him, next to Kylala, and that Aphram will take a 5-ft step diagonally back to the left leaving room for Grim to stand next to Kel'leth.. if this *can't* be the case.. let me know and I'll have Grim do.. something?.. lol)

Seeing the quick Velsouvous already healing Kel'leth, Grim sticks to his original plan and moves over to stand next to Kel'leth. "Tha flyin lizard is under the water, I don't think any of us could keep up with it there. Let it fly by and attack again, *I* will be waiting for it and cut it's belly open as it flys by!"

Grimhild tightens his grip with both hands on his enlarged Venomtooth, getting ready for the dragon to fly by once again. Just once more Dragon... 'ah got sumthin' special fors ya!"

(OoC- Grim moves next to Kel'leth and will ready an attack on the dragon if it flies by again and is within Grim's reach. Also, if Grim can actually *make* an attack (that being if the dragon does fly by and is within grim's reach), Grim will use his Feat of Strength power from the Strength doman. For that one round, it will raise Grim's strength by +4 (+6, but you said that 2 of it doesn't stack with Grim's strength gloves). That would take Grim's strength to 28 (+9). Attack: +15, Dmg: 3d6 + 13 +1acid)
 

Round 4:
Velsouvous prayer heals Kel'leth back to a better color, he looks a little less pale.
Kylala manages to cram herself between the barrel and the rail and manages to make herself nearly invisable, where she is able to locate what turns out to be ... a glass eye. Grims bulk will squeeze into place, assuming everyone else gets out of the way. Muted splashing comes from under the water. Kel'leth stands up and points, his arm sweeps to a postion on the far side of the boat. Its there. Yes, I can do an illusion. I just need to .... Makla reloads and moves next to Hond.

OOC: Kylala Hide Nat 20 +15= 35, search 15+, Velsouvous heals Kel'leth for 14 hp.

Code:
....w/\w.
...w/..\w    
...|o.Ho|    water, Hond, sand 
...|.M..|    Makla
...|wwm.|    foremast –only partially in windwall
...w....|     
...w.xx.|    
...|.xx.|     
...|w...|     windwall 
.D?|Aww.|     Dragon?(under boat), Apraham, mainmast - wrapped in windwall, 
...|GGVKw    Velsouvous
...|GGKow    Kel’leth, Kylyea (somehow)
...|=C=ow    ladder, captain, ladder, barrel
...|uuuu|    
...|uuuu|
...|uTTu|   
...........
 

Velsouvous drops the crossbow and readies to charge the dragon if it is in range, shouting, When Kel'leth creates an illusion, some of us should move to protect it as if it were the real Kel'leth.
 

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