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Dragonstar added to D&D?

thundershot

Adventurer
I FINALLY got the first Dragonstar book. I've got to say... MAGNIFICENT STUFF! No wonder everyone raves about it.

I was planning on slowly adding elements of it to my current campaign, and eventually have the PCs end up in space. I feel that it will greatly challenge them (though I may raise the CR of d-star enemies), and keep them on their toes (they're pretty comfortable at around 6-8th level).

Has anyone else tried something akin to this? How were the results?

Thanks!
Chris
 

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I entertain the idea now and then of having a spaceship land in a D&D world to take the characters away for a few sessions of classic space opera, then bringing them back.
 

In 2E, Spelljammer was used a lot. A couple of the current characters are carry-overs from 2E (though I used Apocalypse Stone to revert them to 1st level again for 3E), and I would love to see their reactions to space not being what it used to be... lol

Just gotta add Giff and Neogi, and I'm all set. :D


Chris
 

One idea I've been considering is working the Tale of the Comet adventure under Dragonstar.

[ Rei hitting post reply too soon oops ]

Not too sure how to start at it yet (As mostly just an idea).

Some comments at least though to begin with. It may be worthwhile to boost the CR of encounters with D-Star opponents, but then again it could be a double benefit. D-Star opponents are going to simply have better loot to begin with which could work as the reward, after all, the power of a keen-bladed weapon is nice, let alone any of the ranged weapons.
 
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My PCs just learned that Corellon Larethian and Gruumsh were commanders on opposite sides of a space battle when their ships crashed into The Founding Lands. They have not yet discovered the hows or whens of their respective ascents into godhood.

I used Dragonstar to plant a seed, and hopefully the PCs will find that path attractive.
 

They have not yet discovered the hows or whens of their respective ascents into godhood.
Or possibly even "ifs" of their godhood.

It'd be fun to say that "Corellon" and "Gruumsh" are actually far more ancient gods masquerading as these racial heroes because their original worshippers died out...
 

It would be fun to run a perfectly normal D&D campaign for a few months, then suddenly have the game world attacked by the Dragon Empire -- the players suddenly discover they're part of something much larger...
 

My Dragonstar game

What I did was to take the party and their adventure-in-progress (typical clear-dungeon-return-loot mission), and interrupt it with strange occurrances. First off, the party's cleric (my PC, a cleric of Farlanghan) disappeared (obviously, I had to make him an N/PC). Then they saw a huge explosion up way, way high in the sky on their way to meet the cleric, who told them he'd meet them halfway to the dungeon a couple days later. They left on their merry way, fought off a couple of outposts of orcs, etc., until the wizard's owl familiar caught sight of strangely-dressed figures marching through the forest.... an odd, hairless, artificial man runs from the forest and begs for their help.... A huge, metal, four-legged creature with a man inside its head charges out through the forest.... and the party's cleric appears suddenly, right where he said he'd be, and leads the party away into a small shack. The strange newcomer is shot by an odd beam of light from the metal creature, and he hands some object to the party's paladin, begging her to take the object "to Dryden." The cleric says some words into an odd piece of equipment coming out of his ear, and the party is teleported into the cargo hold of a ship... not the ship they were meant to escape onto, mind, because that one exploded. This one is an independent freighter, and one that doesn't take kindly to stowaways. The cleric (obviously a priest of the god of travelers) reveals a decades-old plot to protect a small group of travelers from outer space who had crashed on the planet and were protecting a single object of vast, mysterious importance. Being the church of travelers, the Temple of Farlanghan teamed with a group of wizards known as the Society of the Horizon to keep watch over these out-worlders for the past 60 years. The soulmech was the last survivor of that group, and the Dragon Empire has found him.

I ran one adventure involving a space station that was attacked by ogres and left under the "care" of a cannibalistic wendigo and small packs of ghouls. I adapted the Swords & Sorcery adventure "The Siege of Durgham's Folly," which was easy to make into a Dragonstar game. The party has just recently gained the Technical Proficiency feat, just in time for me to return them to their home planet, and they're starting to get involved in the Dragon Empire politics. The paladin is a terror with a blaster rifle, now, and the party thief has a ring that gives him Predator-like camo. It'll be interesting to see how "old-world" threats react to this new high-tech might.

Anyway, all I did was yank 'em into space and let them take care of the rest. They'll learn how to function eventually, and until then, give them encounters they can handle without being proficient with energy weapons (my example, ogres with heavy auto-cannons who are so stupid that, when enraged, they use the heavy cannon as a huge greatclub....).

-Tar
 
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Re: My Dragonstar game

Tar Markvar said:
What I did was to take the party and their adventure-in-progress (typical clear-dungeon-return-loot mission), and interrupt it with strange occurrances.
[...]
-Tar

Wow! That's a wonderful and original way to introduce Dragonstar in a campaign!

Have you considered writting a story hour about it?
 

Thundershot - the Giff and Neogi are in the Creature Catalog. Check out www.darkwood.org/sj/www/ShatteredFractine/index.html

For more Spelljammer creatures. They aren't as good as Scott and Erica's but they'll do....I'm using a lot of them in my game as well, including the Dohwar. I'm using them kind of like annoying Jawa's. They'll want to sell the PC's anything.

Maybe this thread should be moved to D20 games.

Mike
 

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