TheWyrd
First Post
Oddly enough, the thing that captured my imagination the most about DragonStar wasn't the ships (teleporation? Really?) but the mega highway. For those of you who don't know, or don't remember... at the heart of the Dragon empire was the thrown world (or whatever it was called) and connecting all of these conquered worlds was a however many miles stretch of highway with permanently active portals to the major worlds of the empire. I always imagined it as a harrowing experience getting onto those interdimensional roads with thieves trying to run you off the road and take your stuff. Periodically you'd get fantasy rubes who just snap at being ruled by dragons and end up standing in the middle of the highway slashing at oncoming cars with their swords.
I could make an entire game based on a land-based courier service in the DragonStar universe.
I could make an entire game based on a land-based courier service in the DragonStar universe.