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Drakes - the first look! (teaser)

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FAERIE DRAKES

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Faerie drakes are closely related to faerie dragons, being the most like them of the drakes, but also quite different from them. They are larger than faerie dragons, with their own distinctive appearance and powers. These drakes resemble miniature chromatic and metallic dragons of the different varieties, with varying markings, prehensile tails, and a metallic sheen on their scales. Males are differentiated by their wing tips, which are darker than their body color, and their stronger metallic sheen, while female faerie drakes have wing tips a shade lighter than their body color.
All faerie drakes have innate spellcasting abilities, and are among the more powerful spellcasters of the drakes. They prefer practical spells that have use in everyday life, but they try to learn other spells nonetheless. They tend to associate with wizards and druids, to spy on them and learn their secrets. Only drakes of young adult age and older have access to offensive spells.
Faerie drakes come in ten different varieties, in the same manner as chromatic and metallic dragons. Thus, there are black, blue, green, red, and white faerie drakes, just as there are brass, bronze, copper, gold, and silver. All of these are faerie drakes, and conform to the same basic type and neutral alignment. Color does matter, however, as this determines what breath weapon and immunity the drake has. The color of the drake’s wing markings is also important, as it displays which defensive spell-like ability that drake has.
Faerie drakes spend a lot of time in the water, and are fond of swimming, diving and fishing. They can stay submerged for up to 30 rounds, or 60 rounds if not moving, though they possess great water speed and maneuverability. Though they love the water, they are even more at home in the air where they can fly nearly perfectly.
Faerie drakes speak Draconic, Sylvan, and Elven.

Breath Weapon (Su): These faerie drake’s breath weapons is related to its body color (as listed on the chart below). These breath weapons function in the same manner as the similar dragon’s breath weapon.
Spell-Like Ability: The color of the faerie drake’s wing markings reveals its spell-like ability (as listed on the chart below).
Improved Invisibility (Su): A faerie drake can turn invisible and attack as if using the spell improved invisibility. The effect can be dispelled, but the demon drake can create it again as a free action on its next turn.
 


I know this might be redundant but, could anyone convert the Athasian Elemental Drakes to 3E? I know Athas.org allready have a conversion, but they have converted them as elementals, something I disagree on.
 

SHADOW DRAKES

last one! :) i will finalize some additional changes, and then repost these guys in a new thread, sometime next week. if you can think of anything, anything at all that i should change/rethink, please point it out soon. :) enjoy!

Shadow drakes are shy yet curious drakes, preferring solitude or the company of fey. They resemble small shadow dragons slightly, but have an ash-gray color. They enjoy the solitude of dark caves, but will often live in dark, shadowy forests if they are quiet enough. Their diet consists of fruits and honey, often supplemented with small vermin and rodents. They love jewels of all sorts, to the point of madness.
Shadow drakes are extremely curious about humanoid civilizations, and even creep into cities at night. They often form temporary relationships with spellcasters, particularly illusionists. They tend to gravitate towards gnomes, elves, and humans when exploring civilized areas.
The powers of a shadow drake seem to be derived entirely from darkness and shadows. Some are also able to cast illusion spells, which they often learn from gnome illusionists. These spells are mostly for defense, and never include any spells that create light or colorful effects, as shadow drakes are not fond of light.
Shadow drakes are almost invisible and inaudible in shadows, and love to use this stealth to advantage. They can swoop in silently from the shadows, surprising their foes, attacking with retractable talons. Shadow drakes also gain three special powers when in areas of magical darkness.
Shadow drakes speak Draconic, Sylvan, Common, Elven, and Gnome.

Shadowmeld (Ex): A shadow drake has the innate power to blend into shadows, when in darkness or heavy shadow. The drake becomes effectively invisible, even to darkvision. When in shadows, this also bestows a benefit of +8 to Hide and Move Silently checks to the drake.
Darkness (Sp): A shadow drake can create darkness as the spell, twice per day, lasting 24 hours. Shadow drakes may also use a lesser version of darkness at will, though this lesser version lasts only five minutes, and has a 10 foot radius. If either of these powers are cast directly on a creature’s eyes, that creature must make a Will save or be blinded for its duration.
Shades (Sp): A shadow drake may use this power when in an area of magical darkness, once per day. The drake can use this power only to make a shadow duplicate of itself, without any magical abilities. This duplicate is absolutely identical to the original in appearance.
Greater Shadow Conjuration (Sp): A shadow drake may use this power when in an area of magical darkness, twice per day. The drake can conjure any shadowy creature that it can imagine, not just a duplicate of itself, with this power.
Rope Trick (Sp): A shadow drake may use this power when in an area of magical darkness, twice per day. The drake may hide in the extra-dimensional space for the entire duration of the spell, even if the magical darkness is dispelled.
Astral Projection (Su): A shadow drake of ancient age or greater has this ability, like the spell as cast by a 10th-level sorcerer. These drakes can use this power once per month, and can only transport themselves.
Dimension Door (Su): A shadow drake of very old age or greater has this ability, like the spell as cast by a 10th-level sorcerer. This spell functions to allow the drake to travel from one area of magical shadow to another, within a one-mile radius.
 


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