Pielorinho
Iron Fist of Pelor
My PCs are only 9-10 level, and I've got tons of loose ends: villains that have gotten away, cults that are only half-destroyed, prophecies that are ignored, wars being fought in other countries, and so forth.
Next session, I've also got a PC coming back into the game for a short while, and have to come up with an explanation of what he's been up to for the past half a year or so.
And then it occurred to me: he's been off tying up loose ends! I talked with the player, and we agreed that he's been adventuring in a different group for that time, finishing off one of the cults and killing a pesky demon that plagued the other PCs for a long time.
It'll definitely make my campaign more manageable, and it's a trick I plan to use again. If a player is absent for a long while and then returns to the game, give him the task of tidying up loose plot threads while he was away.
Daniel
Next session, I've also got a PC coming back into the game for a short while, and have to come up with an explanation of what he's been up to for the past half a year or so.
And then it occurred to me: he's been off tying up loose ends! I talked with the player, and we agreed that he's been adventuring in a different group for that time, finishing off one of the cults and killing a pesky demon that plagued the other PCs for a long time.
It'll definitely make my campaign more manageable, and it's a trick I plan to use again. If a player is absent for a long while and then returns to the game, give him the task of tidying up loose plot threads while he was away.

Daniel