Murrdox
First Post
kreynolds said:
"The vial has an AC of 13, 1 hit point, a hardness of 1, and a break DC of 12."
Remember though, that AC is as an unattended and immobile object. It's a lot higher when carried, especially so when carried in hand.
The size modifiers are listed in a table in the Combat Basics doc.
Hmmm... that's probably where I got the (incorrect) idea that potions are easy to hit. This has actually never come up in any of my games before, since most of my players have the good sense to back up 5' before quaffing their potions.