“How long have we been walking…?” Eltharion asks, his legs and feet aching from the long march.
“Almost 12 hours,” Ogrim answers matter-of-factly.
“C’mon, we’re almost there, I can tell,” Bloodthorne says, his magical cape enabling him to float along next to them. Not that he’d tire, anyway, being undead.
Eltharion was tired and Grog was getting there. Ogrim’s training had prepared him for such long exertions, so he was still fine.
“Are we even close to the next side?” Eltharion asks.
“Not really,” Bloodthorne flies up high to check the surroundings, but finds nothing of note.
“Let’s go to that pile of metal and rest…” Eltharion suggests.
“Why doesn’t it get dark here at night?” Grog inquires.
“They don’t have a sun on this plane. It’s just eternally gray,” Eltharion answers.
Eltharion collapses in a heap and rolls under a piece of iron shrapnel, for cover. Grog lays down as well, putting his blanket out underneath himself.
“We’ll take some rest, but then we move out, and press on harder than today,” Ogrim states. He sets down as well.
“I’ll fly around and see if I can find the ants,” Bloodthorne says, taking to the air.
The next morning, Eltharion is awoken by a violent shaking.
“I found it. We cross the corner and it’s right on the edge,” Bloodthorne says.
“Good, how far?” Eltharion asks.
“Probably another 12 ‘ours for you slow-blokes,” Bloodthorne responds.
“Great…” Eltharion sighs.
“Let’s move,” Ogrim hefts The Necromancer’s heavily burned body, and they start walking.
Sure enough, after 12 long, boring, dreary and gray hours of walking along the hard, unforgiving iron, they reach the formian complex.
“Ohh, I could kiss you!” Grog runs at one of the worker formians, who doesn’t know how to react to Grog’s awkward hug.
You have returned. Are the metal cats defeated? Their formian guide soon shows himself from the complex of iron tunnels.
“Yes, we finished off their leader, stole their artifact, and crippled their operation completely,” Ogrim answers.
Good. What do you need from us?
“Well, our spellcasters both perished in the battles, so we have no way to get back to the cube that has the portal that leads back to our land,” Eltharion says.
“It’s that cube, there,” Ogrim points to the small cube off in the distance, merely a point in the gray sky. “Can you teleport us there?”
I have never been to that cube before. I cannot teleport you there. I have only been to this cube, and one other.
“Great…” Eltharion sits down on the cold metal ground.
“We have no choice then. After we rest, can you teleport us to that cube? Unless you know of a portal on this one,” Ogrim asks.
We are not aware of any portals on this cube. I shall do as you ask, for helping with the metal cats.
“Thanks,” Eltharion says dejectedly. The Heroes find their metal cubby-holes and take some rest from their long walk.
When they’re finally ready, they gather outside the complex.
“Do you want to carry those? I ‘ave a magical bag,” Bloodthorne says, referring to the bodies of The Necromancer and Blaze.
“Let’s put Nekky and Blaze in there,” Eltharion helps push them into the small bag, which holds them in their entirety.
“If he was alive, he’d say ‘Don’t call me that’,” Grog laments.
“We’ll bring them back soon enough, don’t worry,” Eltharion comforts Grog.
Let us go. Good luck to you.
The formian gathers the Heroes in close, and in a flash they are surrounded by metal buildings of all kinds. The formian nods, and teleports away.
“Looks like a city,” Grog says, looking around.
Iron buildings jut up all around them. A marketplace with tents, carts, exotic fruits, vegetables, and other such things is down a street. There is nobody behind any of the carts, however. Nobody looking at wares. Nobody looking out any windows. Nobody anywhere.
“Looks deserted,” Eltharion replies to Grog’s remark after a slight delay.
A voice is heard chanting from around a corner. The voice is old and wise, and thick with accent (think really old Jamaican man).
“De end is nea! Da heavens be fallin’, don cha know. Run fer ya lives now den,” a form comes into view from around the corner. It’s a six foot tall gnoll. His form is old and hunched over. If he stood upright, he’d be at least seven feet tall, maybe more. The fur covering his body is mottled and graying. His movements are slow and methodical. His muscles are emaciated from age and lack of exercize. His eyes, however, gleam with a wisdom and intelligence, and something else. Deep blue orbs seem highly contrasted to his decrepid and ancient body.
“The heavens?” Grog pipes up, looking toward the sky. “Oh wait, I think he’s right.”
Ogrim, Eltharion and Bloodthorne look up as well. Another huge cube looms in the sky, extremely close to this one. It looks like it’s slowly advancing toward this one…
“That big ol’ thing is gonna crash into us,” Bloodthorne states the obvious.
“No wonder the town is deserted. Nobody will survive that,” Eltharion says with a dread in his voice. “Hey, old man, can you help us get out of here?? Why are you still here if the sky is falling??”
“Nowea else to be goin, now den. I can’t be goin’ back to my village, they be da ones who be banishin’ me to dis place from da beginin’,” the old gnoll answers rather cryptically; his tattered robes hang from his body loosely. He waves a crooked staff with several skulls attached to it by small lengths of rope. They clank together to make a rather distinctive knocking sound.
“Okay, think fast. You were banished here from where?” Eltharion looks up at the sky, the cube seeming to approach faster and faster.
“I came from Aldo-Valencha,” the gnoll answers.
“Aldor-Valencia… that’s where we are from!” Eltharion is excited, but frantic at the same time. “Where exactly did you get banished to? Can you go back?”
“I can be goin’ back through the portal, but den I gotta challenge da chief o da tribe to a honor match, which…” the gnoll is cut off.
“We’ll deal with that when we get there, just lead us to the portal, and we’ll make sure nobody harms you, deal?” Eltharion is talking faster and faster as the cube looms closer and closer.
“All right den, but now I gotta be rememberin’ where da portal be… lemme tink a bit…” the gnoll looks around, and starts walking slowly, using his crooked staff for support.
“This is the way? Are you positive??” Eltharion asks.
“Yes yes, you be followin’ me now den, we’ll be findin’ it,” the gnoll responds. He continues walking down an iron alley. It becomes something of a labyrinth of twists and turns.
They come to a fork. Two identical iron passageways.
The Heroes look up. They can see small figures on the tip of the cube that is barreling down at them. Looks almost like a boarding party, ready to leap aboard a captured ship…
“Come on, which was is it old man!” Eltharion asks frantically.
“Hold on, I’m tinkin’ about it… it’s dis way, I tink,” the gnoll replies, and they start down the left passage.
After about 30 seconds, the old gnoll stops.
“It was de oda way,” the gnoll turns around and goes back, taking the right path instead.
“We don’t have time for any more mishaps!!” Eltharion exclaims.
Another few twists and turns, and they come to yet another forked path.
“Oh no…” Grog mutters.
“Um, dis way. I be sure of it,” the gnoll takes them down the left path.
“You better be right…” Eltharion looks up, almost able to make out the creatures that are on the tip of the other cube. Humanoids of some kind…
“Da portal!” they turn a final corner, and see a greenish glowing portal.
Eltharion and Ogrim push the old man through, and jump through themselves. Grog follows quickly behind.
Bloodthorne stays on the other side for a moment.
“I wonder if it could put me out of my… ah nevermind, I’d just wake up with metal in me ‘ead…” Bloodthorne watches as the tip of the other cube slams into the one he’s on. The ground shakes violently, and send Bloodthorne to one knee. He floats up and flies into the portal as the metal starts to bend, twist, and curl up, like a massive tidal wave of iron shrapnel and debris.
Grog, Eltharion, Ogrim, and the old gnoll are sprawled out on a soft tuft of grass. The dew from the night is cool and moist. Bloodthorne emerges from the portal and looks around.
It is night time, they sky filled with a myriad of stars. The moon is bright. The trees sway with a soft breeze.
They were home.
“Oh man, I never thought grass could feel so good…” Eltharion says.
“I’m never sleeping on metal again…” Grog states.
“So, what’s yer name, gnoll?” Ogrim sits up.
“I be Viknen Shadowdweller,” the gnoll responds.
“So why were you banished in the first place?” Eltharion asks.
“Da tribe I be in said dey was wary of me to be usin’ da black magics. I kept on a usin’ it, so dey put me tru da portal, and say I can’t be comin’ back,” Viknen explains. “It was eder dat, or I gotta be fightin’ a battle against da chief for da right to be stayin’.”
“Why don’t you just run away? Or use your magic to win the fight?” Eltharion asks.
“Dat don’t be de honorable ting to do, mon,” Viknen responds.
“So what are we gonna do when the tribe finds us here?” Grog asks.
“I be allowed to name a champion to be fightin’ for me honor. Dat or I’ll be fightin’ him myself,” Viknen’s old voice quavers slightly.
“I’ll fight for your honor, you did save our lives,” Grog says.
“Tank you good gobin, you’s quite a good person,” Viknen says.
Some low chanting can be heard from all around them.
“Wek don vats kin log ta dis veda?” the biggest gnoll the party has ever seen steps out from behind a tree. Several other gnolls with spears surround the Heroes.
The big gnoll is wearing a loin cloth and little else. His thick brown hides don’t hide his massively muscled arms and legs. He stands eight feet tall, and his canines the largest of the group.
“Ven ta kand vis la goth del ma naza,” Viknen responds. “Dey be askin’ me to fight now, or be namin’ a champion. I named da goblin. You gotta be givin’ up your weapon before da fight.”
Grog nods, and hands his katana to Eltharion.
Let no harm come to the brave one… A soothing voice emanates from the blade into Eltharion’s head as soon as he grasps it.
“Don’t worry…” Eltharion responds. Ogrim and Bloodthorne look at him funny.
Grog steps up to the huge gnoll. Ogrim, Eltharion, Bloodthorne, Viknen and the other gnolls form a circle around them.
Grog yells as loud as he can. He puffs out his chest and his rage bulges out his muscles even futher.
The gnoll barks right back, a loud and fiercome call. His muscles bulge as well, and his eyes go bloodshot, like Grog’s.
Can a barbarian goblin defeat a frenzied berserker gnoll that is over twice as tall as him? Will the Heroes have to step in? Find out the exciting conclusion, next time!