Drowquest [4e] Raiding the Road (Hiatus)

renau1g

First Post
Seeing the large goblin closing in on him, Nashquiri will wisely step out of the creature's reach and continue his assault on its mind.

[sblock=Actions]
*No change*
Move: Shift to 45,110
Standard: Cast Illusory Ambush at G Vs Will; Psychic Damage (1d20+4=10, 1d6+4=7) if it hits -2 to all attacks until my next turn.
Minor: n/a
[/sblock]

[sblock=Mini Statblock]
Nashquiri - Male Drow Wizard 1
Initiative: +2, Passive Perception: 12, Passive Insight: 17 Darkvision
AC: 16 Fort: 12 Reflex: 13 Will: 14
HP: 25/25 Surges: 7/8 Surge Value: 6
Action Points: 1, Second Wind: Unused
Powers -
Illusory Ambush
Scorching Burst

Burning Hands
Cloud of Darkness or Darkfire

Flaming Sphere
http://www.enworld.org/forum/4671171-post6.html
[/sblock]
 

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nerdytenor

First Post
OOC: Corrected actions - minor, hunter's quarry on Eastblod as before - move - stay still. Standard - War song strike misses

[sblock=Raelyn Stat Block]
Raelyn, Drow Bard 1
Init +1 Perception: 10 Insight: 10 DarkVision
AC 17 Fortitude 13 Reflex 13 Will 15
Hit Points: 21 / 28 Bloodied: 14
Healing Surge: 7 Surges per day: 9 / 10
Action Points: 1

Current Effects
quarry on Eastblood 'till end next turn

At Will
Melee basic +4 vs ac; 1d8+1 damage
War song strike +7 vs ac; 1d8+4, allies who hit gain 3 tmp hp tsnt
Vicious mockery ranged 10 +4 vs will; 1d6+4 and -2 to attacks tent

Encounter Resources
Cloud of Darkness OR Darkfire
USED Hunter's Quarry
USED Majestic Word One
Majestic Word Two
USED Shout of Triumph
Words of Friendship
Use second wind
Use action point

Daily Resources
Stirring shout
[/sblock]
 


Evilhalfling

Adventurer
immediate action chains
[sblock]
OOC: My combat challenge activate for Eatsblood attacking Drisdhaun right? +8; 1d6+6

the shift and attack was done on Vor's turn as an immediate reaction, and you don't get to take immediate actions during your turn. *huh* you could use your normal move action to respond.
[/sblock]
 


Evilhalfling

Adventurer
Nashquiri’s illusions are lost among the vapors. Raelyn’s skin is burning from the harsh vapor and his sword lacks its accustom sting.
Javlix is struck by the goblin’s pick as he approaches, and the pain throws off his own attack. Drisdhaun steps around Eatsblood to flank, but still cant hit him.
Djaar steps over to the one of the last guards, but the purple fog denies his attack.

“Quit wounding all of them and kill the healer”
yells the guy up on the statue and then makes a warding sign at he giant spider below him, which the spider ignores. The height of the statue blocks any attempt at retaliation.

The guard by the statue takes a solid wack at Javlix. Eatsblood swings wildly again at Drisdhaun. The guard moves and attacks, but also fails to land a blow as well. The gobli chief strikes at djaar with his sword, but is parried nimbly.

OOC:[sblock]
goblin guard’s readied action ac20@javlix (4dmg)
Javlix 3+8=11ac miss ; Drisdhaun 2+6+2-4=6ac Dris 12+3-4=11 ref ;
Shaman (CK) 12-2vWill@spider;
g(crit)@javlix (4dmg); g ac5@dris;
Eatsblood ac8@dris; Chief (GC) ac 11@djaar.
(6 rolls below 6? I gotta change dice.)

Goblin Chief @-37hp
Eatsblood @-45hp, +3 THP (bloodied)
Goblin guide @-20hp (bloodied)
Raelyn @-7hp
Vorgrym@-10hp
Drisdhaun@-12hp (bloodied)
Djaar @-3hp
Javlix @-8hp
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CaBaNa

First Post
As Drisdhaun is cut a cloud of darkness envelops Djaar and with him Eatsblood and the goblin nearest him. Djaar takes their moment of blindness to move past them and focus on their leader.

WE lead you now, there is NO other way. Mercy is only shown to those who beg.

Djaar's form bursts out of the cloud of darkness, walking calmly and confidently, seeking the Goblin Chief. Standing opposite of Drisdhaun, Djaar inserts his dagger into the Goblin Chief's hide and is overcome with the urge to speak. When his voice is heard a short clap of thunder sends the Goblin Chief flying back into the cloud of darkness Djaar just left.

Quickly Nashquiri, while they are like blind younglings huddled together for warmth, CRUSH THEIR MINDS!


[sblock=OOC]
Djaar
minor action Cloud of Darkness centered on self
move to 105, 80 via 105, 60 -> 110, 65 -> 110, 75 -> 105, 80.
standard thunder slam 24 (22 with fog) to hit fort for 15 thunder damage and 8 sneak attack damage Push GC to 105, 60

[/sblock]
 

Evilhalfling

Adventurer
Initiative Order (post in any order) [sblock]
Vorgrym 12
Nashquiri 11
Raelyn 5
Javlix/Spider 1
Drisdhaun 20
Djaar 16
goblins 14
goblin guide 13
[/sblock]
bump.
 

DEFCON 1

Legend
Supporter
With no need to move and his spider helping to flank the goblin, Javliex swings his falchion at the little beastie again. (flanking: +8 to hit / 2d4+3 damage)
 

renau1g

First Post
Nashquiri will reluctantly follow the request of Djaar, angry that he was being told how to fight. He blasts the Goblin Chieftain's mind again with illusions of assaults from all sides, injuring its mind and distracting it.

[sblock=Cabana]
Note: I'm not angry, the PC is. :)
[/sblock]

[sblock=Actions]

Move: n/a
Standard: Cast Illusory Ambush at GC Vs Will; Psychic Dmg (1d20+4=21, 1d6+4=6) if it hits -2 to all attacks until my next turn.
Minor: n/a
[/sblock]

[sblock=Mini Statblock]
Nashquiri - Male Drow Wizard 1
Initiative: +2, Passive Perception: 12, Passive Insight: 17 Darkvision
AC: 16 Fort: 12 Reflex: 13 Will: 14
HP: 25/25 Surges: 7/8 Surge Value: 6
Action Points: 1, Second Wind: Unused
Powers -
Illusory Ambush
Scorching Burst

Burning Hands
Cloud of Darkness or Darkfire

Flaming Sphere
http://www.enworld.org/forum/4671171-post6.html
[/sblock]
 
Last edited:

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