Canis said:
At least I know where my opposite stands. .
And people claim paladins are dumb... [/QUOTE
Where does your opposite stand? Good/evil has nothing to do with it When it comes to the original D&D druids, it's law/chaos and the preservation of nature that they are concerned with. And as far as paladins are concerned, I've NEVER heard anyone claim that paladins are dumb, if so then that would be a "dumb" statement on their part to say the least.
You've
never heard the term "Lawful Stupid" to describe a paladin? I can't imagine.
At any rate, I think you missed my point. Doesn't matter if I'm Lawful and my enemy's Chaotic, or I'm Evil and my enemy is Good, or whatever. If a group of people show a tendency to follow an agenda I can't comprehend which involves them switching allies, I'm going to stop trusting them. They
keep doing it over a long enough period of time, and someone's going to decide that they are too unpredictable to be anything but an enemy. And since the enemy you know is infinitely preferable to the one you can't figure out, it becomes time to exterminate the druids. They would be on
everyone's Judas list. Getting themselves slaughtered by making EVERYONE (good, evil, law, chaos, and the society of people named "Phil") their enemy is just plain stupid. Regardless of whatever bizarre reasons we concoct.
Besides, a strong argument can be made that the M.O. of druids is that of a Good person who takes the long view- They keep ALL creatures, including sentients, at something resembling the carrying capacity of the land. They just butt heads with humans a lot since humans are the only non-insects who will deliberately raise their adult population above the land's carrying capacity. But all that means is that druids are smarter than the people around them.