Tessarael
Adventurer
Hey folks,
I wanted to ponder some changes to Duelist to make it more viable for a weapon/shield/no armor guy. Here's what I came up with. Let me know if you think it is balanced, what should be changed, etc.
Thanks,
Tess.
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Dodgy Duelist
Prerequisites (same): BAB +6, Perform rank 3, Tumble rank 5, Dodge, Mobility, Weapon Finesse
HD: d10
Skill points at each level: 4 + Int modifier
BAB: +1/level
Saves: poor Fort, good Ref, poor Will
Duelist levels stack with any other classes that have Uncanny Dodge. Must be wearing no armor to use Canny Defense, but you can use a shield that doesn't give an armor check penalty (e.g. Buckler, Masterwork Light Shield, Mithril Heavy Shield).
Abilities:
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1 Sneak Attack +1d6, Uncanny Dodge
2 Canny Defense (+1 AC up to INT bonus limit)
3 Enhanced Mobility
4 Sneak Attack +1d6, Canny Defense (+2 AC up to INT bonus limit)
5 Improved Uncanny Dodge
6 Acrobatic Charge, Canny Defense (+3 AC up to INT bonus limit)
7 Sneak Attack +1d6
8 Deflect Arrows, Canny Defense (+4 AC up to INT bonus limit)
9 Elaborate Parry
10 Sneak Attack +1d6, Canny Defense (+5 AC up to INT bonus limit)
Notes: the Canny Defense bonus doesn't stack, its a total of +5 AC at level 10, if you have 20 Intelligence.
4d6 of Sneak Attack may be a bit powerful, but comparing this to 10 levels in Rogue, it doesn't seem so.
So criticisms please ...
I wanted to ponder some changes to Duelist to make it more viable for a weapon/shield/no armor guy. Here's what I came up with. Let me know if you think it is balanced, what should be changed, etc.
Thanks,
Tess.
---
Dodgy Duelist
Prerequisites (same): BAB +6, Perform rank 3, Tumble rank 5, Dodge, Mobility, Weapon Finesse
HD: d10
Skill points at each level: 4 + Int modifier
BAB: +1/level
Saves: poor Fort, good Ref, poor Will
Duelist levels stack with any other classes that have Uncanny Dodge. Must be wearing no armor to use Canny Defense, but you can use a shield that doesn't give an armor check penalty (e.g. Buckler, Masterwork Light Shield, Mithril Heavy Shield).
Abilities:
----------
1 Sneak Attack +1d6, Uncanny Dodge
2 Canny Defense (+1 AC up to INT bonus limit)
3 Enhanced Mobility
4 Sneak Attack +1d6, Canny Defense (+2 AC up to INT bonus limit)
5 Improved Uncanny Dodge
6 Acrobatic Charge, Canny Defense (+3 AC up to INT bonus limit)
7 Sneak Attack +1d6
8 Deflect Arrows, Canny Defense (+4 AC up to INT bonus limit)
9 Elaborate Parry
10 Sneak Attack +1d6, Canny Defense (+5 AC up to INT bonus limit)
Notes: the Canny Defense bonus doesn't stack, its a total of +5 AC at level 10, if you have 20 Intelligence.
4d6 of Sneak Attack may be a bit powerful, but comparing this to 10 levels in Rogue, it doesn't seem so.
So criticisms please ...

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