Event #1 - Fights 3 & 4 Character builds
Ok, so I got a little distracted and got busy, here are the next two builds
First off is my Raptoran Duskblade 5, this character is based off of my old character when Blarg was DMing half the Mercenary Campaign. Main schitk is diving attack for double damage with a quickened true strike and Power Attack for full.
[sblock=Raptoran Duskblade 5]Male raptoran duskblade 5
CG Medium humanoid
Init +2; Senses low-light; Listen -1, Spot +1
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AC 19, touch 12, flat-footed 17
(+2 Dex, +6 armor, +1 deflection)
hp 43 (5d8 +15)
Fort +8, Ref +4, Will +4
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Spd 20 ft.; fly 30 ft (good)
Melee ranseur +8 (2d4 +4)
Ranged mw footbow(+3) +8 (1d8 +3), 20 arrows
Spells Known (CL 5th):
2nd (3) - touch of idiocy
1st (6)- magic weapon, ray of enfeeblement, truestrike, shocking grasp, resist energy
0 (7)- acid splash, disrupt undead, ray of frost, touch of fatigue
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Abilities Str 16, Dex 14, Con 16, Int 14, Wis 8, Cha 8
Base Atk +5; Grp +8
Feats Power Attack, Improved Flight, Combat Casting
Skills (ACP -4) Concentration +11 (+4 combat casting), Spellcraft +10, Jump +17, Sense Motive +7
SQ Glide (Ex), Flight (Ex), Pact with Wind Lords, Unerring direction, Armored mage (medium), Quickcast 1/day, Arcane channelling (standard)
Gear +1 breastplate, cloak of resistance +1, mw footbow (+3), ranseur, ring of protection +1, acrobat boots, arcanist gloves, bracers of quickstrike, potion of CLW, potion of shield[/sblock]
Next is Blarg's Dragonborn Warforged Warblade 4/Artificer 1. Truely an interesting build in Blarg's fashion, notable points are 73 HP after using his tattoos, DC 20 breath weapon and a darn annoying tactic that involved throwing the smokestick then standing in the middle of the cloud as I circled around.
[sblock=Dragonborn Warforged Warblade 4/Artificer 1]Dragonborn warforged warblade 4/artificer 1
LN medium construct (living construct, dragonblood)
Init +1; Senses Listen -1, Spot +7
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AC 20, touch 11, flat-footed 19
(+1 Dex, +9 armor), uncanny dodge, crystal of least arrow deflection
+2 dodge vs dragons
hp 63 (4d12 +1d6 +25)
Fort +11, Ref +4, Will +2
Immune poison, sleep, paralysis, disease, nausea, fatigue, exhaustion, sickened, energy drain, frightful presence
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Spd 20 ft.
Melee +1 guisarme +7 (2s4 +4/x3)
Ranged sling +5 (1d4 +2, 50 ft.)
Ranged breath weapon (3d8 acid, DC 18 Ref half, 1d4 recharge, 25 ft. line)
Infusions Known (CL 1st):
1st (2)- bane weapon, magic vestment
Manuevers Known (IL 4th):
Stances: punishing stance, stance of clarity
Strikes: emerald razor, disarming strike, sapphire nightmare blade, charging minotaur
Counters: moment of perfect mind
(+2 to confirm criticals)
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Abilities Str 14, Dex 12, Con 20, Int 14, Wis 8, Cha 8
Base Atk +4; Grp +6
Feats Adamantine Body, Heroic Spirit, Scribe Scroll
Skills (ACP 0) Use Magic Device +7, Craft +10, Concentrate +13, Sense Motive +7, Intimidate +7
SQ Disable Traps, Artificer Knowledge, Artisan Bonus, Item Creation, Weapon Aptitude
Gear noxious smokestick, corsair's eyepatch, dragon spirit cincture, +1 guisarme, least crystal of energy assault (acid), halberd, sling, least crystal of arrow deflection, tattoo of animal affinity, tattoo of force screen, potion of repair light damage[/sblock]
Well after 2 battles, both of which Blarg won

I was hoping to get him skewered on my polearm but he kept running scared. I managed to get off a ray of enfeeblement on him the second round which slowed him down a bit but that breath weapon is seriously hard to get around
Cheers,
E