Duergar, Psionic

marune

First Post
In the Expended Psionic handbook, the duergar Psi-like abilities include Invisibility, but looking in the Powers chapter, I can't find it..

Nothing in the errata about it. Someone have an idea about this problem?
 

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Well, it was in the 3.0 Psionic SRD. You could use that.

Invisibility
Psychokinesis (Con)
Level: Psion 2
Display: None
Manifestation Time: 1 action
Range: Personal or touch
Target: You or a creature or object weighing no more than 100 lb./level
Duration: 10 minutes/level (D)
Saving Throw: Will negates (harmless, object)
Power Resistance: Yes (harmless, object)
Power Points: 3

The creature or object touched vanishes from sight, even from darkvision. If the recipient is a creature carrying gear, the gear vanishes, too. If a character manifests the power on someone else, neither the character nor allies can see the subject, unless they can normally see invisible things or employ psionics to do so.

Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature. Light, however, never becomes invisible, although a source of light can become so. Any part of an item that the subject carries but that extends more than 10 feet from her becomes visible.

The subject is not magically silenced, and certain other conditions can render the recipient detectable. The power ends if the subject attacks any creature. For purposes of this power, an “attack” includes any power targeting a foe or whose area or effect includes a foe. (Exactly who is a foe depends on the invisible character’s perceptions.) Actions directed at unattended objects do not negate the power. Causing harm indirectly is not an attack. Note that powers that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.

An invisible attacker gains a +2 bonus on his or her attack roll (for the single attack, either melee or ranged, that he or she is allowed before becoming visible), and the defender against such an attack loses any Dexterity bonus to Armor Class.
 

From 3.5 SRD:
Psionic Spells

In some cases, a creature’s psi-like abilities (or abilities listed under a creature’s psionics entry) may include an effect that does not duplicate any listed power. For such abilities, simply use the existing spell description. Treat the creature’s manifester level as the caster level for the spell. The ability is still psionic in origin, so spells and powers that specifically affect psionic powers can negate or reduce its effects as they would any other psionic power.
 

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