Ashrem Bayle
Explorer
Has anyone got the full version? How well does the adventure creation part work?
We are in the final stages of development and expect to release it by the end of May.
SneakyB said:Released to the web shortly after midnight last night. Store is closed now to allow those with preorders to download it. I got my copy around 3 a.m. this morning and am very impressed with it.
The adventure creation piece of it is very easy to use. Take some time playing with the options available before you leap into that aspect of it, though. So far, I've seen no major issues with it, other than the fact that Java is a resource hog. If you write your own stuff, it's definitely worth checking out.
Ashrem Bayle said:I'm looking for something that helps me write proffessional looking adventures. Something that prompts me for things like: "Background" "synopsis" "character Hooks" "Encounter 1" "Encounter 2" "Concluding the Adventure" etc. with drag and drop stats for monsters, traps, items etc.
Once it's finished, I could have it "compile" the data into a printable adventure.
Can Dundjinni do something similar?