Dungeon Adventure Path Characters

Name: Tekk Dolgtvari
Race: Dwarf
Class: Cleric of St Cuthbert (Domains Protection and Strenght)
Alingment: LN
Level: 2
Age: 54
Height: 4’
Weight: 148 lb

Abilities:
Str:14(+2) Dex:10(+0) Con:15(+2) Int:12(+1) Wis:15(+2) Cha:6(-2)

Saves: Fort +5 Ref +0 Will +5

Skills: (ranks/total)
Spellcraft 5/+6
Knowledge: Religion 5/+6
Knowledge: Laws 5/+6
Concentration 5/+7
Heal 3/+5
Swim 1/+3
Profession: sailor 1/+3

Languages:
Common
Dwarven
Terran

Feats:
Scribe scroll

Combat stats
AC: 18 (+6 banded mail, +2 heavy shield)
HP: 18
Speed: 20 feet
Initiative: +0

BAB: +1
Weapons:
Dagger: +3 melee +1 ranged, damage 1d4+2
MW Heavy mace: +4, damage 1d8+2
Heavy crossbow: +1, damage 1d10

Racial and class abilities:
Darkvision 60 feet
Swampcunning
+2 to Fort saving throws against diseases and poison
+1 bonus to attack rolls against gnolls and lizardfolk.
+2 bonus to swim checks and checks related with rafts and boats.
Turn undead 1/day
Spontaneous casting of Cure spells.
Strenght domain: Feat of strenght 1/day
Protection domain: Protective ward 1/day

Equipment:
Banded mail
Heavy wooden shield
Masterwork Heavy mace
Wooden holy sybol
Bag with flint and steel, extra clothes and travelling gear.
Spell component pouch.

Spells commonly prepared: (DC is 12+spell level)
0: Detect magic, Guidance, Light, Mending.
1: Shield of Faith, Cause fear, Bless. Domain: Enlarge Person.

Personality and description:

Tekk is a young dwarf, somewhat small and not so broad and stocky as is normal in his kin. His shy appearance and demeanor makes him appear even smaller, though he´s as strong and resilient as any of the members of the dwarven race. At all hours, a rather large holy symbol of Cuthbert hangs from his neck.

Tekk is stutter. When he speaks, rarely manages to say four words without abruptly stopping in the middle of one of them, with three exceptions: when he´s speaking of laws or Cuthbert´s dogma, and when casting spells.

Short history

Born in the eastern shores of the great swamp, Tekk was always shy and lacked confidence on himself to the point that he even feared water and didn´t learned to swim until a relatively later age, and developed a speech problem.
One day, he and his family had an encounter with a wandering cleric of Cuthbert. While his father were selling him smoked fish and were negotiating the price for lodging in the family´s house, the young Tekk opened one of the cleric´s books and started to read aloud. The cleric, a man called Vidar, asked him to put down the book, but Tekk´s father interrupted him. “Don´t you notice? He´s not stuttering!” They both took that as a signal from the gods and agreed to make the dwarven boy try the service of St Cuthbert.

He did remarkably well there, mastering the dogma of the Stern One in a relatively short time. His succes lifted his spirit, something that Tekk attributes to Cuthbert alone. The temple masters also noticed Tekk´s strong body and trained him as a warrior cleric, not only as a regular priest, teaching him how to use the weapons and carry armor.

He was soon ready to start his life as a cleric, but a rather ignorant superior thought that the mountains were surely the best place for a dwarf, so he was sent to Cauldron.
 

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Qoll Eroe, Updated to 3.5, level 2

Qoll Eroe, Human, LN Cleric (2) of Wee Jas
Age: 21

STR: 14 +2
DEX: 10
CON: 12 +1
INT: 8 -1
WIS: 15 +2
CHA: 13 +1

AC: 16 (+5 armor, +1 shield)
HP: 17
SPEED: 20

SAVES:
FORT +4
REF +2
WILL +5

BAB: +1
WEAPONS:
Dagger: +3 melee, +0 ranged. 1d4+2 damage, Crit: 19-20/x2
Mace, light: +3 melee, 1d6+2 damage, Crit: 20/x2

Armor:
BREASTPLATE, 30#, AC bonus: +5, Check penalty: -4
BUCKLER: 5#, AC Bonus: +1, Check penalty: -1

Other Inventory:
Father's arcane spellbook

Skills:
Concentration +5 (4 ranks)
Diplomacy +4 (3 ranks)
Heal +6 (4 ranks)
Knowledge (religion) +3 (4 ranks)
Spellcraft +3 (4 ranks)

Special abilities:
Cast law spells at +1 caster level
Use spell completion magic items at 1/2 cleric level
Rebuke undead 4/day
Spontaneous Casting: inflict spells

Feats:
Toughness
Lightning Reflexes

Spells: 4/3+1

Prepared:
0 level: Cure minor wounds (x2), Guidance
1st Level: Bless, Cure light wounds (x2), Protection from Chaos (domain spell)
 

Name: Tekk Dolgtvari
Race: Dwarf
Class: Cleric of St Cuthbert (Domains Protection and Strength)
Alingment: LN
Level: 2
Age: 54
Height: 4’
Weight: 148 lb

Abilities:
Str:14(+2) Dex:10(+0) Con:15(+2) Int:12(+1) Wis:15(+2) Cha:6(-2)

Saves: Fort +5 Ref +0 Will +5

Skills: (ranks/total)
Spellcraft 5/+6
Knowledge: Religion 5/+6
Knowledge: Laws 5/+6
Concentration 5/+7
Heal 3/+5
Swim 1/+3
Profession: sailor 1/+3

Languages:
Common
Dwarven
Terran

Feats:
Scribe scroll

Combat stats
AC: 18 (+6 banded mail, +2 heavy shield)
HP: 18
Speed: 20 feet
Initiative: +0

BAB: +1
Weapons:
Dagger: +3 melee +1 ranged, damage 1d4+2
MW Heavy mace: +4, damage 1d8+2
Heavy crossbow: +1, damage 1d10

Racial and class abilities:
Darkvision 60 feet
Swampcunning
+2 to Fort saving throws against diseases and poison
+1 bonus to attack rolls against gnolls and lizardfolk.
+2 bonus to swim checks and checks related with rafts and boats.
Turn undead 1/day
Spontaneous casting of Cure spells.
Strength domain: Feat of strength 1/day
Protection domain: Protective ward 1/day

Equipment:
Banded mail
Heavy wooden shield
Masterwork Heavy mace
Wooden holy sybol
Bag with flint and steel, extra clothes and travelling gear.
Spell component pouch.

Spells commonly prepared: (DC is 12+spell level)
0: Detect magic, Guidance, Light, Mending.
1: Shield of Faith, Cause fear, Bless. Domain: Enlarge Person.

Personality and description:

Tekk is a young dwarf, somewhat small and not so broad and stocky as is normal in his kin. His shy appearance and demeanor makes him appear even smaller, though he´s as strong and resilient as any of the members of the dwarven race. At all hours, a rather large holy symbol of Cuthbert hangs from his neck.

Tekk is a stutterer. When he speaks, he rarely manages to say four words without abruptly stopping in the middle of one of them, with three exceptions: when he´s speaking of laws or Cuthbert´s dogma, and when casting spells.

Short history

Born in the eastern shores of the great swamp, Tekk was always shy and lacked confidence on himself to the point that he even feared water and didn´t learned to swim until a relatively later age, and developed a speech problem.
One day, he and his family had an encounter with a wandering cleric of Cuthbert. While his father were selling him smoked fish and were negotiating the price for lodging in the family´s house, the young Tekk opened one of the cleric´s books and started to read aloud. The cleric, a man called Vidar, asked him to put down the book, but Tekk´s father interrupted him. “Don´t you notice? He´s not stuttering!” They both took that as a signal from the gods and agreed to make the dwarven boy try the service of St Cuthbert.

He did remarkably well there, mastering the dogma of the Stern One in a relatively short time. His succes lifted his spirit, something that Tekk attributes to Cuthbert alone. The temple masters also noticed Tekk´s strong body and trained him as a warrior cleric, not only as a regular priest, teaching him how to use the weapons and carry armor.

He was soon ready to start his life as a cleric, but a rather ignorant superior thought that the mountains were surely the best place for a dwarf, so he was sent to Cauldron.
 
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